Local forecast
Damaged Gamers Creative
Online 92.238.195.246:28013 checked 13m ago
Current conditions
observed 13m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #15,029
- top 68%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is performance good on Damaged Gamers Creative?
Its average over the last 48 hours was 55 server fps, and it never dropped below 49. The world held as many as 118,923 entities, buildings and deployables included. Memory use reached 4,249 MB at its peak. A falling fps and a rising entity count show up to players as lag.
Is Damaged Gamers Creative online at the moment, and how consistent is its uptime?
As of now, Damaged Gamers Creative is online. Going by its reported uptime, the last restart was about 3 days 7 hours ago. In the last 7 full days it stayed up 149 of 168 hours, 89% of the time. It came to Rust Wipe Stats's notice first on 1 October 2026.
In which location does Damaged Gamers Creative sit?
There is no published region for Damaged Gamers Creative. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 92.238.195.246:28013.
What Rust version is Damaged Gamers Creative on?
Rust network protocol 2635 and build 168909 on Windows is what Damaged Gamers Creative runs. The protocol must match for you to join, and Steam keeps it updated.
Server tags
What do Damaged Gamers Creative's tags tell you?
For the game's server browser, Damaged Gamers Creative publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Capacity: 10; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does Damaged Gamers Creative appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include Damaged Gamers Creative are: Modded Rust servers, Rust build and creative servers and Rust servers tagged creative. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
What map is Damaged Gamers Creative on?
The game generates the map on Damaged Gamers Creative, procedural, size 4,500, seed 19782634. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does Damaged Gamers Creative use, and what rules does it enforce?
Gather rate is not given in the name for Damaged Gamers Creative. No group setting is published, so the game default of 8 players applies. This server runs survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
When does Damaged Gamers Creative wipe?
Its rhythm cannot be read yet, as too few of Damaged Gamers Creative's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 12 hours.
Population history
Is Damaged Gamers Creative busy or quiet?
The live count for Damaged Gamers Creative: 0 players, with 10 slots in total. Across the past week it peaked at 1 and averaged 0 players. The last 48 hours peak at 12:00 UTC, when the average was 0 players.
How does Damaged Gamers Creative compare with other Rust servers in the rankings?
Ranked #15,029 on seven-day player hours, Damaged Gamers Creative is in the top 68% of all ranked servers.
Getting in
How do you get into Damaged Gamers Creative?
Open the console in Rust with F1, then type client.connect 92.238.195.246:28013 to join. On this page, Launch Rust does the same through Steam.