Rust Wipe StatsWipe forecast
Now 51,425 players 11,685 servers 127 fresh wipes in 3 h

Local forecast

Devblog 301 LAN

Offline 94.139.255.199:28015 checked 33d ago

pve

Current conditions

observed 33d ago
0 / 20
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#16,363
top 71%
Last wipe
36d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep27 Sep29 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 54 on average
14/ 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 33 on average
16/ 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 31 on average
14/ 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average
25/ 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 22 on average
4/ 150
[EU/GER] Rust Norddeutschland PVE EU · groups of 8+ · biweekly · 16 on average
5/ 100

Quick answers

from the figures on this page

Server details

Is Devblog 301 LAN online at the moment, and how consistent is its uptime?

Right now Devblog 301 LAN is down; the last sighting was 33 days 19 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 24 September 2026 it was first recorded by Rust Wipe Stats.

In which location does Devblog 301 LAN sit?

No region is published by Devblog 301 LAN; the region code is eu1. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 94.139.255.199:28015 is its address.

What Rust version is Devblog 301 LAN on?

Rust network protocol 2602 and build 132924 on Windows is what Devblog 301 LAN runs. Steam updates your game for you; the protocol must match to join.

Tags, lists and filters

What do Devblog 301 LAN's tags tell you?

These are the tags Devblog 301 LAN publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp20 (Max players): It holds 20 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2602 (Protocol): Your game must run protocol 2602 to get in; cs132924 (Build): Game build: 132924; ptrak (Networking): RakNet is the network layer, as standard for the game; $reu1 (Region code): Its region code is eu1; ^p (PvE): No player-versus-player combat: the world is what threatens you. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does Devblog 301 LAN appear among the Rust Wipe Stats lists and filters?

Devblog 301 LAN appears in the following Rust Wipe Stats lists: Community Rust servers and Rust PvE servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Map and rules

Which map is in use on Devblog 301 LAN?

The map is procedural, generated by the game on Devblog 301 LAN.

What settings does Devblog 301 LAN use, and what rules does it enforce?

Gather rate is not given in the name for Devblog 301 LAN. The default of 8 players is the group limit here. It plays as pve, other players cannot be fought. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is disabled.

Wipe times

When does Devblog 301 LAN wipe?

The record of Devblog 301 LAN's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 36 days is how long the current world has been running.

Player counts

What sort of population does Devblog 301 LAN carry?

The last time Devblog 301 LAN was seen was 33 days 19 hours ago; it is offline right now.

Where does Devblog 301 LAN sit in the rankings?

The last seven days of player hours rank Devblog 301 LAN at #16,363, in the top 71% of ranked servers.

Getting in

What do you do to join Devblog 301 LAN?

Enter client.connect 94.139.255.199:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$reu1,v2602,^p,gmrust,cs132924,ts8

Game

gmrust
Game mode Standard survival, the Rust way.
mp20
Max players It holds 20 players.
ts8
Group limit This is the standard limit: 8 to a team.
v2602
Protocol Your game must run protocol 2602 to get in.
cs132924
Build Game build: 132924.
ptrak
Networking RakNet is the network layer, as standard for the game.
$reu1
Region code Its region code is eu1.

Gameplay

^p
PvE No player-versus-player combat: the world is what threatens you.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.