Local forecast
Devblog 301 LAN
Offline 94.139.255.199:28015 checked 33d ago
Current conditions
observed 33d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #16,363
- top 71%
- Last wipe
- 36d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is Devblog 301 LAN online at the moment, and how consistent is its uptime?
Right now Devblog 301 LAN is down; the last sighting was 33 days 19 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 24 September 2026 it was first recorded by Rust Wipe Stats.
In which location does Devblog 301 LAN sit?
No region is published by Devblog 301 LAN; the region code is eu1. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 94.139.255.199:28015 is its address.
What Rust version is Devblog 301 LAN on?
Rust network protocol 2602 and build 132924 on Windows is what Devblog 301 LAN runs. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
What do Devblog 301 LAN's tags tell you?
These are the tags Devblog 301 LAN publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp20 (Max players): It holds 20 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2602 (Protocol): Your game must run protocol 2602 to get in; cs132924 (Build): Game build: 132924; ptrak (Networking): RakNet is the network layer, as standard for the game; $reu1 (Region code): Its region code is eu1; ^p (PvE): No player-versus-player combat: the world is what threatens you. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does Devblog 301 LAN appear among the Rust Wipe Stats lists and filters?
Devblog 301 LAN appears in the following Rust Wipe Stats lists: Community Rust servers and Rust PvE servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Map and rules
Which map is in use on Devblog 301 LAN?
The map is procedural, generated by the game on Devblog 301 LAN.
What settings does Devblog 301 LAN use, and what rules does it enforce?
Gather rate is not given in the name for Devblog 301 LAN. The default of 8 players is the group limit here. It plays as pve, other players cannot be fought. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is disabled.
Wipe times
When does Devblog 301 LAN wipe?
The record of Devblog 301 LAN's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 36 days is how long the current world has been running.
Player counts
What sort of population does Devblog 301 LAN carry?
The last time Devblog 301 LAN was seen was 33 days 19 hours ago; it is offline right now.
Where does Devblog 301 LAN sit in the rankings?
The last seven days of player hours rank Devblog 301 LAN at #16,363, in the top 71% of ranked servers.
Getting in
What do you do to join Devblog 301 LAN?
Enter client.connect 94.139.255.199:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.