Local forecast · EU
M_SERVER PVE
Online EU 94.154.200.202:28016 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 1
- peak 8
- Rank
- #3,112
- top 14% · #1164 in EU
- Last wipe
- 13d ago
- biweekly schedule
- Next wipe
- 16h
- Thu 29 Oct, 02:17 UK · 02:17 UTC
Next wipe
from its schedule tagThursday 29 October, 02:17 UK · 02:17 UTC
in 16h
Its biweekly schedule tag · low confidence
Coming wipes
- Thu 29 Oct 02:17 UK · 02:17 UTC 16h
- Thu 5 Nov 19:00 UK · 19:00 UTC 8d 9h FW
- Thu 12 Nov 02:17 UK · 02:17 UTC 14d 16h
- Thu 26 Nov 02:17 UK · 02:17 UTC 28d 16h
- Thu 3 Dec 19:00 UK · 19:00 UTC 36d 9h FW
- Thu 10 Dec 02:17 UK · 02:17 UTC 42d 16h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 02:17 UK · 02:17 UTC, in 16h. Its biweekly schedule tag · low confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 14 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 03:17 UKThu 15 Oct, 02:17 UTC · 13d ago | 7 | – | running | 0 |
| Thu 1 Oct, 18:50 UK FWThu 1 Oct, 17:50 UTC · 26d ago | 8 | halved by day 7 | 13.4 days | 2 |
| Sun 27 Sep, 05:01 UKSun 27 Sep, 04:01 UTC · 31d ago | 6 | held half | 4.6 days | 0 |
| Sat 26 Sep, 19:14 UKSat 26 Sep, 18:14 UTC · 31d ago | 6 | – | 0.4 days | 2 |
| Thu 17 Sep, 03:12 UKThu 17 Sep, 02:12 UTC · 41d ago | 7 | held half | 9.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How smoothly does M_SERVER PVE run?
Across the last 48 hours the average was 119 server fps, with a floor of 115. Buildings, deployables and all else in the world took the entity count to a peak of 134,882. The peak memory draw was 4,673 MB. Lag is what players call it when fps is low and entities are piling up.
How reliable is M_SERVER PVE, and is it online now?
Right now M_SERVER PVE is up and running. Its reported uptime shows a restart about 3 hours ago. In the last 7 full days it stayed up 150 of 168 hours, 89% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
Where does M_SERVER PVE run from?
With its EU tag, M_SERVER PVE lists itself in Europe. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 94.154.200.202:28016 is its address.
What Rust version is M_SERVER PVE on?
Rust network protocol 2635 and build 168909 on Linux is what M_SERVER PVE runs. Steam updates your game for you; the protocol must match to join.
Server tags
Who operates M_SERVER PVE?
The m-server.pp.ua hostname published by M_SERVER PVE is not used by any other server we track.
Which meaning sits behind each tag on M_SERVER PVE?
These are the tags M_SERVER PVE publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp100 (Max players): It holds 100 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^b (Biweekly): The cycle is two weeks between wipes; ^e (Minigames): Expect minigames such as arenas, Bedwars and parkour; ^p (PvE): Player fighting is off; the world supplies the danger; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game; EU (Europe): You will find it listed in Europe. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry M_SERVER PVE?
M_SERVER PVE appears in the following Rust Wipe Stats lists: Rust servers in Europe, Modded Rust servers and Rust PvE servers, live. These filters on the server list will bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Settings and rules
Which map is in use on M_SERVER PVE?
The game generates the map on M_SERVER PVE, procedural, size 4,500, seed 1090470307. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does M_SERVER PVE use, and what rules does it enforce?
No gather rate appears in the name M_SERVER PVE. No group setting is published, so the game default of 8 players applies. This server runs minigames & battle royale, battle royale, arenas, Bedwars and parkour. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe days
When does M_SERVER PVE wipe?
Too few of M_SERVER PVE's wipes are on record for the schedule to be confirmed, so its tag guides the prediction. Expect the next wipe on Thursday 29 October at 02:17 UTC. The current map and world began 13 days 7 hours. The tags say it wipes every two weeks.
What should you expect from wipe day on M_SERVER PVE?
The average peak across its recent wipes was 7 players. Peak numbers on the latest wipe arrived 14 hours after the reset. 67% of recent wipes kept more than half the peak until the next wipe. The fall below half came by day 7 when the crowd did not hold.
Population history
What sort of population does M_SERVER PVE carry?
M_SERVER PVE is carrying 0 players at the moment, out of 100 slots. The seven-day average is 1 players, with a peak of 8. Its busiest point in the last 48 hours was 17:00 UTC, averaging 4 players.
How does M_SERVER PVE compare with other Rust servers in the rankings?
Seven-day player hours place M_SERVER PVE at #3,112, inside the top 14% of ranked servers and at #1,164 in Europe.
Getting in
What do you do to join M_SERVER PVE?
Open the console in Rust with F1, then type client.connect 94.154.200.202:28016 to join. On this page, Launch Rust does the same through Steam. https://M-SERVER.pp.ua/ is its website.