Rust Wipe StatsWipe forecast
Now 54,841 players 11,709 servers 155 fresh wipes in 3 h

Local forecast

Rust Devblog Server

Offline 94.229.17.136:28015 checked 21d ago

Current conditions

observed 21d ago
0 / 10
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,901
top 72%
Last wipe
31d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 519 on average
393/ 400
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
339/ 350
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
38/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
34/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
47/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 244 on average
157/ 200

Quick answers

from the figures on this page

About the server

How reliable is Rust Devblog Server, and is it online now?

Rust Devblog Server is currently offline, with the last sighting 21 days 12 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 7 October 2026.

In which location does Rust Devblog Server sit?

There is no published region for Rust Devblog Server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 94.229.17.136:28015.

What Rust version is Rust Devblog Server on?

Rust network protocol 2362 on Windows is what Rust Devblog Server runs. The protocol must match for you to join, and Steam keeps it updated.

Tags, lists and filters

Which meaning sits behind each tag on Rust Devblog Server?

These are the tags Rust Devblog Server publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp10 (Max players): Capacity: 10; v2362 (Protocol): Joining needs game protocol 2362 on your copy of the game; ptrak (Networking): Networking runs on RakNet, the game's standard layer; hil2cpp (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard ones; stok (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard ones. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry Rust Devblog Server?

Rust Devblog Server appears in the following Rust Wipe Stats lists: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.

Rules and settings

What map is Rust Devblog Server on?

The map is procedural, generated by the game on Rust Devblog Server.

What settings does Rust Devblog Server use, and what rules does it enforce?

Gather rate is not given in the name for Rust Devblog Server. The server lists no group limit. survival is the game mode, gather, build, raid: the standard game. Raiding and player combat are both allowed. You will find it under Community in the server browser. Valve anti-cheat (VAC) is off on this server.

Wipe times

On what schedule does Rust Devblog Server wipe?

Too few wipes on Rust Devblog Server are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 31 days 9 hours is how long the current world has been running.

Population history

Is Rust Devblog Server busy or quiet?

The last time Rust Devblog Server was seen was 21 days 12 hours ago; it is offline right now.

How does Rust Devblog Server compare with other Rust servers in the rankings?

Ranked #15,901 on seven-day player hours, Rust Devblog Server is in the top 72% of all ranked servers.

How to join

How do you get into Rust Devblog Server?

Open the console in Rust with F1, then type client.connect 94.229.17.136:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust

Game

gmrust
Game mode The mode is plain Rust survival.
mp10
Max players Capacity: 10.
v2362
Protocol Joining needs game protocol 2362 on your copy of the game.
ptrak
Networking Networking runs on RakNet, the game's standard layer.

Other

hil2cpp
Custom tag A plugin or the owner set this tag; it is not one of Rust's standard ones.
stok
Custom tag A plugin or the owner set this tag; it is not one of Rust's standard ones.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.