Local forecast
Tin & Blood
Offline 94.64.104.175:35005 checked 39d ago
Current conditions
observed 39d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,490
- top 70%
- Last wipe
- 47d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is Tin & Blood, and is it online now?
Right now Tin & Blood is down; the last sighting was 39 days 17 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 19 September 2026.
In which location does Tin & Blood sit?
No region is published by Tin & Blood. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 94.64.104.175:35005.
What Rust version is Tin & Blood on?
On Tin & Blood you will find Rust network protocol 2633 and build 164530, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Lists and tags
How should you read the tags on Tin & Blood?
The server browser reads these tags from Tin & Blood: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does Tin & Blood appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include Tin & Blood are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and rules
What map is Tin & Blood on?
The game generates the map on Tin & Blood, procedural, size 6,000, seed 1789661113. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on Tin & Blood?
Gather rate is not given in the name for Tin & Blood. The default of 8 players is the group limit here. This server runs survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
Wipe times
When does Tin & Blood wipe?
Its rhythm cannot be read yet, as too few of Tin & Blood's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 47 days 11 hours is how long the current world has been running.
Player counts
How many players does Tin & Blood hold?
Tin & Blood is offline at the moment; the last sighting was 39 days 17 hours ago.
How does Tin & Blood compare with other Rust servers in the rankings?
The last seven days of player hours rank Tin & Blood at #15,490, in the top 70% of ranked servers.
How to join
What do you do to join Tin & Blood?
Two ways in: press F1 and enter client.connect 94.64.104.175:35005, or join from this page with Launch Rust, which opens Steam and connects you.