Rust Wipe StatsWipe forecast
Now 65,727 players 11,762 servers 193 fresh wipes in 3 h

Local forecast

Tin & Blood

Offline 94.64.104.177:35005 checked 35d ago

Current conditions

observed 35d ago
0 / 100
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,641
top 71%
Last wipe
47d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
513/ 525
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
380/ 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
49/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
49/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
54/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 241 on average
167/ 200

Quick answers

from the figures on this page

About the server

How reliable is Tin & Blood, and is it online now?

Last seen 35 days 1 hours ago, Tin & Blood is offline now. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 24 September 2026.

What location is Tin & Blood based in?

For Tin & Blood, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 94.64.104.177:35005 is its address.

What Rust version is Tin & Blood on?

Rust network protocol 2633 and build 165217 on Linux is what Tin & Blood runs. The protocol must match for you to join, and Steam keeps it updated.

Lists and tags

What do Tin & Blood's tags tell you?

The server browser reads these tags from Tin & Blood: gmrust (Game mode): Standard survival, the Rust way; mp100 (Max players): It holds 100 players; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Game protocol 2633 applies; match it to join; cs165217 (Build): Build 165217 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry Tin & Blood?

Tin & Blood appears in the following Rust Wipe Stats lists: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

Which map is in use on Tin & Blood?

A procedural map, generated by the game, runs on Tin & Blood.

What settings does Tin & Blood use, and what rules does it enforce?

The name of Tin & Blood says nothing about gather rate. The default of 8 players is the group limit here. It plays as survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. The server browser files it under Community. This server has VAC switched on.

Wipe schedule

Which days and times does Tin & Blood schedule its wipes for?

Too few wipes on Tin & Blood are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 47 days 15 hours.

Population

What sort of population does Tin & Blood carry?

At this moment Tin & Blood is down, having last been seen 35 days 1 hours ago.

What position does Tin & Blood hold among Rust servers?

Ranked #15,641 on seven-day player hours, Tin & Blood is in the top 71% of all ranked servers.

How to join

What steps let you join Tin & Blood?

Open the console in Rust with F1, then type client.connect 94.64.104.177:35005 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, the Rust way.
mp100
Max players It holds 100 players.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol Game protocol 2633 applies; match it to join.
cs165217
Build Build 165217 is installed here.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.