Rust Wipe StatsWipe forecast
Now 41,406 players 11,624 servers 84 fresh wipes in 3 h

Local forecast

Tin & Blood

Offline 94.64.109.29:35005 checked 34d ago

Current conditions

observed 34d ago
0 / 100
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,643
top 71%
Last wipe
47d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep25 Sep26 Sep28 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 531 on average
271/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
223/ 225
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
17/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 280 on average
22/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
25/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average
92/ 200

Quick answers

from the figures on this page

Server details

How reliable is Tin & Blood, and is it online now?

Last seen 34 days 22 hours ago, Tin & Blood is offline now. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 23 September 2026 it was first recorded by Rust Wipe Stats.

What location is Tin & Blood based in?

No region is published by Tin & Blood. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 94.64.109.29:35005.

What version of Rust is running on Tin & Blood?

On Tin & Blood you will find Rust network protocol 2633 and build 165217, hosted on Linux. To join you need the same protocol, and Steam handles the update.

Server tags

What do Tin & Blood's tags tell you?

For the game's server browser, Tin & Blood publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp100 (Max players): 100 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2633 (Protocol): Game protocol 2633 applies; match it to join; cs165217 (Build): Build 165217 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry Tin & Blood?

Tin & Blood appears in the following Rust Wipe Stats lists: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and rules

What map is Tin & Blood on?

Tin & Blood runs a procedural map of size 6,000, seed 1789661113, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.

What settings does Tin & Blood use, and what rules does it enforce?

No gather rate appears in the name Tin & Blood. Groups fall back to the game's default of 8 players. It plays as survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. You will find it under Community in the server browser. This server has VAC switched on.

Wipe times

On what schedule does Tin & Blood wipe?

Its rhythm cannot be read yet, as too few of Tin & Blood's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 47 days 11 hours.

Population history

Is Tin & Blood busy or quiet?

At this moment Tin & Blood is down, having last been seen 34 days 22 hours ago.

What position does Tin & Blood hold among Rust servers?

Player hours over the past week put Tin & Blood at #15,643, inside the top 71% of all ranked servers.

How to join

What do you do to join Tin & Blood?

Enter client.connect 94.64.109.29:35005 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, the Rust way.
mp100
Max players 100 player slots are available.
ts8
Group limit Teams are at the game default of 8.
v2633
Protocol Game protocol 2633 applies; match it to join.
cs165217
Build Build 165217 is installed here.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.