Local forecast
ServerName
Offline 94.77.32.163:28015 checked 41d ago
Current conditions
observed 41d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,439
- no region published
- Last wipe
- 45d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is ServerName online at the moment, and how consistent is its uptime?
ServerName is currently offline, with the last sighting 41 days 14 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 17 September 2026.
What location is ServerName based in?
There is no published region for ServerName. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 94.77.32.163:28015 is its address.
What Rust version is ServerName on?
Rust network protocol 2633 and build 163794 on Windows is what ServerName runs. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
What do ServerName's tags tell you?
These are the tags ServerName publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp5 (Max players): Capacity: 5; ts8 (Group limit): This is the standard limit: 8 to a team; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs163794 (Build): Game build: 163794; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry ServerName?
These Rust Wipe Stats lists include ServerName: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and rules
What map is ServerName on?
A procedural map, generated by the game, runs on ServerName.
What settings does ServerName use, and what rules does it enforce?
The name of ServerName says nothing about gather rate. The default of 8 players is the group limit here. It plays as survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. The server browser files it under Community. Valve anti-cheat (VAC) is off on this server.
Wipe times
When does ServerName wipe?
Its rhythm cannot be read yet, as too few of ServerName's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 45 days 6 hours.
Population history
How many players does ServerName hold?
ServerName is offline at the moment; the last sighting was 41 days 14 hours ago.
How does ServerName compare with other Rust servers in the rankings?
Player hours over the past week put ServerName at #15,439, inside the top – of all ranked servers.
How to join
What do you do to join ServerName?
Enter client.connect 94.77.32.163:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.