Local forecast
PVE-LiveRust (test)
Online 95.143.190.23:35003 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 0
- peak 4
- Rank
- #4,822
- top 22%
- Last wipe
- 8d ago
- biweekly schedule
- Next wipe
- 5d 7h
- Mon 2 Nov, 15:29 UK · 15:29 UTC
Next wipe
from its schedule tagMonday 2 November, 15:29 UK · 15:29 UTC
in 5d 7h
Its biweekly schedule tag · low confidence
Coming wipes
- Mon 2 Nov 15:29 UK · 15:29 UTC 5d 7h
- Thu 5 Nov 19:00 UK · 19:00 UTC 8d 11h FW
- Mon 16 Nov 15:29 UK · 15:29 UTC 19d 7h
- Mon 30 Nov 15:29 UK · 15:29 UTC 33d 7h
- Thu 3 Dec 19:00 UK · 19:00 UTC 36d 11h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Monday 2 November, 15:29 UK · 15:29 UTC, in 5d 7h. Its biweekly schedule tag · low confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 26 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 16:29 UKMon 19 Oct, 15:29 UTC · 8d ago | 5 | – | running | 1 |
| Sat 3 Oct, 13:11 UKSat 3 Oct, 12:11 UTC · 24d ago | 2 | halved by day 8 | 16.1 days | 0 |
| Fri 2 Oct, 16:16 UKFri 2 Oct, 15:16 UTC · 25d ago | 2 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How smoothly does PVE-LiveRust (test) run?
Server fps averaged 155 in the last 48 hours; the lowest was 124. At its peak the world had 49,834 entities, counting buildings, deployables and the rest. The peak memory draw was 2,333 MB. A falling fps and a rising entity count show up to players as lag.
Is PVE-LiveRust (test) online at the moment, and how consistent is its uptime?
Right now PVE-LiveRust (test) is up and running. The uptime it reports puts the last restart about 4 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
What location is PVE-LiveRust (test) based in?
There is no published region for PVE-LiveRust (test). The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 95.143.190.23:35003.
What version of Rust is running on PVE-LiveRust (test)?
Rust network protocol 2635 and build 168909 on Linux is what PVE-LiveRust (test) runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
Which meaning sits behind each tag on PVE-LiveRust (test)?
The server browser reads these tags from PVE-LiveRust (test): gmrust (Game mode): Standard survival, the Rust way; mp100 (Max players): 100 player slots are available; ts30 (Group limit): Teams hold no more than 30; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^b (Biweekly): The cycle is two weeks between wipes; ^p (PvE): No player-versus-player combat: the world is what threatens you; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry PVE-LiveRust (test)?
These Rust Wipe Stats lists include PVE-LiveRust (test): Modded Rust servers and Rust PvE servers, live. Find it on the server list under Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Settings and rules
Which map is in use on PVE-LiveRust (test)?
A procedural map of size 3,000 with seed 1879, generated by the game, runs on PVE-LiveRust (test). The same map comes from the same size and seed, and RustMaps shows it from this page.
Which settings and rules are in force on PVE-LiveRust (test)?
The name of PVE-LiveRust (test) says nothing about gather rate. The limit on groups is 30 players. pve is the game mode, other players cannot be fought. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
When does PVE-LiveRust (test) wipe?
Too few of PVE-LiveRust (test)'s wipes are on record for the schedule to be confirmed, so its tag guides the prediction. Monday 2 November at 15:29 UTC is when its next wipe is due. The world it is running now dates from 8 days 16 hours. A fortnightly wipe schedule appears in its tags.
What should you expect from wipe day on PVE-LiveRust (test)?
At their busiest, its recent wipes averaged 3 players. 26 hours after the latest wipe, the crowd hit its peak. Half the peak or more lasted to the next wipe in 0% of its recent wipes. The fall below half came by day 8 when the crowd did not hold.
Player counts
What sort of population does PVE-LiveRust (test) carry?
The live count for PVE-LiveRust (test): 0 players, with 100 slots in total. Averaged over seven days: 0 players, peaking at 4. The last 48 hours peak at 15:00 UTC, when the average was 1 players.
What position does PVE-LiveRust (test) hold among Rust servers?
The last seven days of player hours rank PVE-LiveRust (test) at #4,822, in the top 22% of ranked servers.
Getting in
What steps let you join PVE-LiveRust (test)?
Two ways in: press F1 and enter client.connect 95.143.190.23:35003, or join from this page with Launch Rust, which opens Steam and connects you.