Rust Wipe StatsWipe forecast
Now 94,129 players 11,851 servers 394 fresh wipes in 3 h

Local forecast

[PVE]Кемеровский|Classic|Русский|Мирный

Online 95.182.102.35:28015 checked 12m ago

moddedoxide

Current conditions

observed 12m ago
1 / 200
players now
Quiet H 2 · avg 0 7-day high and average

0% full

7-day average
0
peak 2
Rank
#4,324
top 19%
Last wipe
13d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.511.5216:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

025507510016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.7 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Fri 16 OctFri 9 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 02:22 UKFri 16 Oct, 01:22 UTC · 13d ago 3 – running 1
Fri 9 Oct, 12:15 UKFri 9 Oct, 11:15 UTC · 20d ago 2 held half 6.6 days 1
Thu 8 Oct, 10:55 UKThu 8 Oct, 09:55 UTC · 21d ago 2 – 1.1 days 0
Sun 4 Oct, 02:54 UKSun 4 Oct, 01:54 UTC · 25d ago 4 halved by day 2 4.3 days 1
Fri 2 Oct, 14:23 UKFri 2 Oct, 13:23 UTC · 27d ago 2 – 1.5 days 1
Fri 2 Oct, 01:18 UKFri 2 Oct, 00:18 UTC · 27d ago 2 – 0.5 days 0
Mon 28 Sep, 12:12 UKMon 28 Sep, 11:12 UTC · 31d ago 2 held half 3.5 days 1
Wed 23 Sep, 15:33 UKWed 23 Sep, 14:33 UTC · 36d ago 2 held half 4.9 days 1
Sat 19 Sep, 17:35 UKSat 19 Sep, 16:35 UTC · 39d ago 3 held half 3.9 days 1
Fri 18 Sep, 15:43 UKFri 18 Sep, 14:43 UTC · 41d ago 3 – 1.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
133/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
183/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
81/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average
351/ 350
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 86 on average
249/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
25/ 1000

Quick answers

from the figures on this page

Server facts

How smoothly does [PVE]Кемеровский|Classic|Русский|Мирный run?

Its average over the last 48 hours was 39 server fps, and it never dropped below 25. At its peak the world had 132,818 entities, counting buildings, deployables and the rest. The peak memory draw was 4,450 MB. Players feel lag when fps drops and the entity count climbs.

Is [PVE]Кемеровский|Classic|Русский|Мирный online at the moment, and how consistent is its uptime?

As of now, [PVE]Кемеровский|Classic|Русский|Мирный is online. Going by its reported uptime, the last restart was about 10 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

Where does [PVE]Кемеровский|Classic|Русский|Мирный run from?

No region tag is published by [PVE]Кемеровский|Classic|Русский|Мирный, but the name suggests Europe. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 95.182.102.35:28015.

What Rust version is [PVE]Кемеровский|Classic|Русский|Мирный on?

Rust network protocol 2635 and build 168909 on Linux is what [PVE]Кемеровский|Classic|Русский|Мирный runs. The protocol must match for you to join, and Steam keeps it updated.

Tags, lists and filters

How should you read the tags on [PVE]Кемеровский|Classic|Русский|Мирный?

The server browser reads these tags from [PVE]Кемеровский|Classic|Русский|Мирный: gmrust (Game mode): Standard survival, the Rust way; mp200 (Max players): It holds 200 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does [PVE]Кемеровский|Classic|Русский|Мирный appear among the Rust Wipe Stats lists and filters?

[PVE]Кемеровский|Classic|Русский|Мирный appears in the following Rust Wipe Stats lists: Rust servers in Europe and Modded Rust servers. Find it on the server list under Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

What map is [PVE]Кемеровский|Classic|Русский|Мирный on?

The game generates the map on [PVE]Кемеровский|Classic|Русский|Мирный, procedural, size 4,500, seed 423150816. From this page RustMaps opens it, since equal size and seed give an equal map.

Which settings and rules are in force on [PVE]Кемеровский|Classic|Русский|Мирный?

No gather rate appears in the name [PVE]Кемеровский|Classic|Русский|Мирный. The default of 8 players is the group limit here. This server runs survival, gather, build, raid: the standard game. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. This server has VAC switched on.

Wipe times

Which days and times does [PVE]Кемеровский|Classic|Русский|Мирный schedule its wipes for?

There is no next wipe to predict, because [PVE]Кемеровский|Classic|Русский|Мирный wipes at irregular times. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 13 days 14 hours.

What should you expect from wipe day on [PVE]Кемеровский|Classic|Русский|Мирный?

The average peak across its recent wipes was 2 players. 24 hours after the latest wipe, the crowd hit its peak. 50% of recent wipes kept more than half the peak until the next wipe. In the wipes that lost it, numbers fell under half by day 2.

Player counts

How many players does [PVE]Кемеровский|Classic|Русский|Мирный hold?

[PVE]Кемеровский|Classic|Русский|Мирный is carrying 1 players at the moment, out of 200 slots. The seven-day average is 0 players, with a peak of 2. Its busiest point in the last 48 hours was 07:00 UTC, averaging 1 players.

Where does [PVE]Кемеровский|Classic|Русский|Мирный sit in the rankings?

Player hours over the past week put [PVE]Кемеровский|Classic|Русский|Мирный at #4,324, inside the top 19% of all ranked servers.

Getting in

How do you get into [PVE]Кемеровский|Classic|Русский|Мирный?

Two ways in: press F1 and enter client.connect 95.182.102.35:28015, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp200
Max players It holds 200 players.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code This server carries no region code.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.