Local forecast
My Rust server | Powered by AMP
Offline 95.216.242.40:28015 checked 19h ago
Current conditions
observed 19h agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,426
- top 69%
- Last wipe
- 16d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 15:34 UKMon 12 Oct, 14:34 UTC · 16d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does My Rust server | Powered by AMP hold a steady performance?
Server fps averaged 135 in the last 48 hours; the lowest was 77. Buildings, deployables and all else in the world took the entity count to a peak of 111,428. Memory use reached 3,279 MB at its peak. Lag is what players call it when fps is low and entities are piling up.
How reliable is My Rust server | Powered by AMP, and is it online now?
My Rust server | Powered by AMP is currently offline, with the last sighting 19 hours ago. The uptime it reports puts the last restart about 18 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
Where does My Rust server | Powered by AMP run from?
No region is published by My Rust server | Powered by AMP. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 95.216.242.40:28015 is its address.
What version of Rust is running on My Rust server | Powered by AMP?
On My Rust server | Powered by AMP you will find Rust network protocol 2634 and build 167781, hosted on Windows. To join you need the same protocol, and Steam handles the update.
Lists and tags
Which meaning sits behind each tag on My Rust server | Powered by AMP?
These are the tags My Rust server | Powered by AMP publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp100 (Max players): Capacity: 100; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry My Rust server | Powered by AMP?
These Rust Wipe Stats lists include My Rust server | Powered by AMP: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Map and rules
Which map is in use on My Rust server | Powered by AMP?
My Rust server | Powered by AMP runs a procedural map of size 4,500, seed 6738, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does My Rust server | Powered by AMP use, and what rules does it enforce?
Gather rate is not given in the name for My Rust server | Powered by AMP. No group setting is published, so the game default of 8 players applies. It plays as survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. The server browser files it under Community. This server has VAC switched on.
Wipe times
On what schedule does My Rust server | Powered by AMP wipe?
Its rhythm cannot be read yet, as too few of My Rust server | Powered by AMP's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 16 days 3 hours.
What should you expect from wipe day on My Rust server | Powered by AMP?
At their busiest, its recent wipes averaged 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Population history
Is My Rust server | Powered by AMP busy or quiet?
The last time My Rust server | Powered by AMP was seen was 19 hours ago; it is offline right now. The seven-day average stands at 0 players.
Where does My Rust server | Powered by AMP sit in the rankings?
Ranked #15,426 on seven-day player hours, My Rust server | Powered by AMP is in the top 69% of all ranked servers.
Getting in
How do you get into My Rust server | Powered by AMP?
Two ways in: press F1 and enter client.connect 95.216.242.40:28015, or join from this page with Launch Rust, which opens Steam and connects you.