Local forecast
CronosMine Rust
Online 95.217.119.58:28015 checked 8m ago
Current conditions
observed 8m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,338
- top 69%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 04:52 UKFri 2 Oct, 03:52 UTC · 27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Does CronosMine Rust hold a steady performance?
Its average over the last 48 hours was 210 server fps, and it never dropped below 98. Buildings, deployables and all else in the world took the entity count to a peak of 41,078. The peak memory draw was 2,588 MB. Players feel lag when fps drops and the entity count climbs.
How reliable is CronosMine Rust, and is it online now?
You will find CronosMine Rust online at the moment. Going by its reported uptime, the last restart was about 9 days 10 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
What location is CronosMine Rust based in?
No region is published by CronosMine Rust. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 95.217.119.58:28015.
What Rust version is CronosMine Rust on?
On CronosMine Rust you will find Rust network protocol 2634 and build 167781, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
What do CronosMine Rust's tags tell you?
For the game's server browser, CronosMine Rust publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp30 (Max players): Capacity: 30; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does CronosMine Rust appear among the Rust Wipe Stats lists and filters?
CronosMine Rust appears in the following Rust Wipe Stats lists: Community Rust servers. Find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules and settings
What map is CronosMine Rust on?
The game generates the map on CronosMine Rust, procedural, size 2,800, seed 123456. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on CronosMine Rust?
The name of CronosMine Rust says nothing about gather rate. Groups fall back to the game's default of 8 players. It plays as survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
Wipe times
Which days and times does CronosMine Rust schedule its wipes for?
Too few wipes on CronosMine Rust are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 6 hours.
What should you expect from wipe day on CronosMine Rust?
Its recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd hit its peak.
Population
How many players does CronosMine Rust hold?
Out of 30 slots, CronosMine Rust has 0 filled right now. The average for the past week is 0 players.
What position does CronosMine Rust hold among Rust servers?
Player hours over the past week put CronosMine Rust at #15,338, inside the top 69% of all ranked servers.
Getting in
What steps let you join CronosMine Rust?
Enter client.connect 95.217.119.58:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. You can find its website at https://cronosmine.com.