Local forecast · EU
Test server Neon Rust
Online EU 95.217.192.152:20530 checked 55m ago
Current conditions
observed 55m agoplayers now
0% full
- 7-day average
- 0
- peak 3
- Rank
- #7,653
- top 34% · #2062 in EU
- Last wipe
- 13d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers, top 71% in EU. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 9 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 10:21 UKThu 15 Oct, 09:21 UTC · 13d ago | 5 | – | running | 1 |
| Thu 1 Oct, 19:14 UK FWThu 1 Oct, 18:14 UTC · 26d ago | 1 | halved by day 2 | 13.6 days | 0 |
| Thu 1 Oct, 01:55 UKThu 1 Oct, 00:55 UTC · 27d ago | 1 | – | 0.7 days | 0 |
| Wed 30 Sep, 15:20 UKWed 30 Sep, 14:20 UTC · 28d ago | 1 | – | 0.4 days | 1 |
| Mon 21 Sep, 20:18 UKMon 21 Sep, 19:18 UTC · 36d ago | 1 | halved by day 4 | 8.8 days | 0 |
| Tue 15 Sep, 19:29 UKTue 15 Sep, 18:29 UTC · 42d ago | 1 | halved by day 1 | 6 days | 0 |
| Tue 15 Sep, 13:28 UKTue 15 Sep, 12:28 UTC · 43d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How smoothly does Test server Neon Rust run?
Server fps averaged 30 in the last 48 hours; the lowest was 30. Buildings, deployables and all else in the world took the entity count to a peak of 31,394. Memory use reached 2,126 MB at its peak. Players feel lag when fps drops and the entity count climbs.
Is Test server Neon Rust online at the moment, and how consistent is its uptime?
As of now, Test server Neon Rust is online. Going by its reported uptime, the last restart was about 4 days 21 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
Where does Test server Neon Rust run from?
In Europe is where Test server Neon Rust lists itself, using its EU tag. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 95.217.192.152:20530 is its address.
What version of Rust is running on Test server Neon Rust?
On Test server Neon Rust you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
Which meaning sits behind each tag on Test server Neon Rust?
For the game's server browser, Test server Neon Rust publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game; EU (Europe): Its place in the server browser is Europe. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry Test server Neon Rust?
These Rust Wipe Stats lists include Test server Neon Rust: Rust servers in Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
What map is Test server Neon Rust on?
The game generates the map on Test server Neon Rust, procedural, size 2,500, seed 9302025. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does Test server Neon Rust use, and what rules does it enforce?
No gather rate appears in the name Test server Neon Rust. No group setting is published, so the game default of 8 players applies. It plays as survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe days
When does Test server Neon Rust wipe?
Test server Neon Rust keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 13 days 8 hours.
What should you expect from wipe day on Test server Neon Rust?
Its recent wipes drew an average peak of 2 players. The crowd on the latest wipe reached its high 9 hours in. Half the peak or more lasted to the next wipe in 0% of its recent wipes. When it did not hold, the crowd dropped under half by day 2.
Player counts
Is Test server Neon Rust busy or quiet?
Test server Neon Rust is carrying 0 players at the moment, out of 50 slots. Averaged over seven days: 0 players, peaking at 3.
Where does Test server Neon Rust sit in the rankings?
Seven-day player hours place Test server Neon Rust at #7,653, inside the top 34% of ranked servers and at #2,062 in Europe.
Getting in
How do you get into Test server Neon Rust?
Enter client.connect 95.217.192.152:20530 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. You can find its website at https://hosting.alkad.org/.
