Local forecast
ServerName
Offline 95.24.45.14:28015 checked 40d ago
Current conditions
observed 40d agoplayers now
100% full
- 7-day average
- 0
- peak –
- Rank
- #13,250
- no region published
- Last wipe
- 54d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How reliable is ServerName, and is it online now?
Right now ServerName is down; the last sighting was 40 days 1 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 15 September 2026 it was first recorded by Rust Wipe Stats.
In which location does ServerName sit?
For ServerName, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 95.24.45.14:28015 is its address.
What Rust version is ServerName on?
On ServerName you will find Rust network protocol 2633 and build 164530, hosted on Windows. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
How should you read the tags on ServerName?
The server browser reads these tags from ServerName: gmrust (Game mode): Standard survival, the Rust way; mp1 (Max players): Capacity: 1; ts8 (Group limit): This is the standard limit: 8 to a team; v2633 (Protocol): Game protocol 2633 applies; match it to join; cs164530 (Build): Game build: 164530; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry ServerName?
These Rust Wipe Stats lists include ServerName: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and rules
What map is ServerName on?
The map is procedural, generated by the game on ServerName.
What settings does ServerName use, and what rules does it enforce?
No gather rate appears in the name ServerName. The default of 8 players is the group limit here. survival is the game mode, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
Wipe times
When does ServerName wipe?
The record of ServerName's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 54 days 4 hours is how long the current world has been running.
Player counts
What sort of population does ServerName carry?
At this moment ServerName is down, having last been seen 40 days 1 hours ago.
What position does ServerName hold among Rust servers?
Player hours over the past week put ServerName at #13,250, inside the top – of all ranked servers.
Join the server
How do you get into ServerName?
Open the console in Rust with F1, then type client.connect 95.24.45.14:28015 to join. On this page, Launch Rust does the same through Steam.