Local forecast
test
Offline 95.25.121.195:28015 checked 21d ago
Current conditions
observed 21d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #14,366
- top 65%
- Last wipe
- 21d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 19:47 UKWed 7 Oct, 18:47 UTC · 21d ago | 1 | – | running | 1 |
| Tue 6 Oct, 21:25 UKTue 6 Oct, 20:25 UTC · 22d ago | 1 | – | 0.9 days | 1 |
| Mon 5 Oct, 19:32 UKMon 5 Oct, 18:32 UTC · 23d ago | 1 | – | 1.1 days | 0 |
| Fri 2 Oct, 17:16 UKFri 2 Oct, 16:16 UTC · 26d ago | 1 | – | 3.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is test online at the moment, and how consistent is its uptime?
Right now test is down; the last sighting was 21 days 11 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 24 September 2026.
Where does test run from?
There is no published region for test. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 95.25.121.195:28015 is its address.
What version of Rust is running on test?
Rust network protocol 2634 and build 166586 on Windows is what test runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
Which meaning sits behind each tag on test?
These are the tags test publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp500 (Max players): It holds 500 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs166586 (Build): Game build: 166586; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry test?
The Rust Wipe Stats lists that include test are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and rules
Which settings and rules are in force on test?
The name of test says nothing about gather rate. No group setting is published, so the game default of 8 players applies. It plays as survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. Community is its listing in the server browser. This server has VAC switched on.
Wipe times
On what schedule does test wipe?
No next wipe can be predicted for test: it wipes at irregular times. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 21 days 11 hours is how long the current world has been running.
What happens on test when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak.
Player counts
How many players does test hold?
At this moment test is down, having last been seen 21 days 11 hours ago.
How does test compare with other Rust servers in the rankings?
Ranked #14,366 on seven-day player hours, test is in the top 65% of all ranked servers.
Join the server
What do you do to join test?
Enter client.connect 95.25.121.195:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.