Rust Wipe StatsWipe forecast
Now 48,366 players 11,675 servers 102 fresh wipes in 3 h

Local forecast

my test server

Offline 95.25.134.167:28015 checked 5d ago

Current conditions

observed 5d ago
1 / 15
players now
Offline H 1 · avg 1 7-day high and average

7% full

7-day average
1
peak 1
Rank
#10,755
top 48%
Last wipe
5d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct26 Oct27 Oct29 Oct30 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 19:07 UKSat 24 Oct, 18:07 UTC · 5d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 486 on average
48/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 321 on average
91/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average
275/ 300
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average
12/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
343/ 375
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 256 on average
267/ 300

Quick answers

from the figures on this page

Server facts

How reliable is my test server, and is it online now?

Right now my test server is down; the last sighting was 5 days 6 hours ago. It was up for 3 of 144 hours across the last 6 full days, 2% of the time. It came to Rust Wipe Stats's notice first on 23 October 2026.

In which location does my test server sit?

There is no published region for my test server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 95.25.134.167:28015 is its address.

What version of Rust is running on my test server?

Rust network protocol 2635 and build 168909 on Windows is what my test server runs. To join you need the same protocol, and Steam handles the update.

Tags, lists and filters

How should you read the tags on my test server?

These are the tags my test server publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): Capacity: 15; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does my test server appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include my test server: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Rules and settings

Which map is in use on my test server?

The map is procedural, generated by the game on my test server.

What settings does my test server use, and what rules does it enforce?

The name of my test server says nothing about gather rate. Groups fall back to the game's default of 8 players. survival is the game mode, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

On what schedule does my test server wipe?

The record of my test server's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 5 days 7 hours.

What should you expect from wipe day on my test server?

The average peak across its recent wipes was 1 players. Peak numbers on the latest wipe arrived 1 hours after the reset.

Population history

How many players does my test server hold?

The last time my test server was seen was 5 days 6 hours ago; it is offline right now. Averaged over seven days: 1 players, peaking at 1.

How does my test server compare with other Rust servers in the rankings?

The last seven days of player hours rank my test server at #10,755, in the top 48% of ranked servers.

Join the server

What do you do to join my test server?

Enter client.connect 95.25.134.167:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp15
Max players Capacity: 15.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Build 168909 is installed here.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.