Local forecast
test
Offline 95.26.41.95:28015 checked 3d ago
Current conditions
observed 3d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,339
- top 69%
- Last wipe
- 3d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is test online at the moment, and how consistent is its uptime?
test is currently offline, with the last sighting 3 days 9 hours ago. In the last 3 full days it stayed up 0 of 72 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 25 October 2026.
Where does test run from?
For test, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 95.26.41.95:28015 is its address.
What version of Rust is running on test?
Rust network protocol 2635 and build 169082 on Windows is what test runs. To join you need the same protocol, and Steam handles the update.
Lists and tags
What do test's tags tell you?
For the game's server browser, test publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs169082 (Build): Build 169082 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does test appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include test: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Map and rules
Which map is in use on test?
A procedural map, generated by the game, runs on test.
Which settings and rules are in force on test?
Gather rate is not given in the name for test. The default of 8 players is the group limit here. It plays as survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. Community is its listing in the server browser. Valve anti-cheat (VAC) runs on this server.
Wipe times
When does test wipe?
Too few wipes on test are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 3 days 11 hours.
Population
Is test busy or quiet?
test is offline at the moment; the last sighting was 3 days 9 hours ago. Over seven days to now, 0 players on average.
How does test compare with other Rust servers in the rankings?
The last seven days of player hours rank test at #15,339, in the top 69% of ranked servers.
Getting in
What do you do to join test?
Enter client.connect 95.26.41.95:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.