Local forecast · EU
PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|
Online EU 95.31.130.21:28018 checked 7m ago
Current conditions
observed 7m agoplayers now
0% full
- 7-day average
- 2
- peak 9
- Rank
- #2,058
- top 9% · #798 in EU
- Last wipe
- 12d ago
- biweekly schedule
- Next wipe
- 1d 17h
- Fri 30 Oct, 15:02 UK · 15:02 UTC
Next wipe
from its schedule tagFriday 30 October, 15:02 UK · 15:02 UTC
in 1d 17h
Its biweekly schedule tag · low confidence
Coming wipes
- Fri 30 Oct 15:02 UK · 15:02 UTC 1d 17h
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 21h FW
- Fri 13 Nov 15:02 UK · 15:02 UTC 15d 17h
- Fri 27 Nov 15:02 UK · 15:02 UTC 29d 17h
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 21h FW
- Fri 11 Dec 15:02 UK · 15:02 UTC 43d 17h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers, top 27% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 15:02 UK · 15:02 UTC, in 1d 17h. Its biweekly schedule tag · low confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 24 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 16:02 UKFri 16 Oct, 15:02 UTC · 12d ago | 6 | – | running | 0 |
| Sat 3 Oct, 12:48 UKSat 3 Oct, 11:48 UTC · 25d ago | 9 | halved by day 4 | 13.1 days | 7 |
| Thu 1 Oct, 18:45 UK FWThu 1 Oct, 17:45 UTC · 27d ago | 9 | – | 1.8 days | 3 |
| Sat 19 Sep, 10:32 UKSat 19 Sep, 09:32 UTC · 39d ago | 6 | held half | 12.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| hold a steady performance?
Across the last 48 hours the average was 58 server fps, with a floor of 48. Buildings, deployables and all else in the world took the entity count to a peak of 185,899. At most it drew 7,026 MB of memory. Lag is what players call it when fps is low and entities are piling up.
How reliable is PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|, and is it online now?
You will find PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| online at the moment. Going by its reported uptime, the last restart was about 8 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
Where does PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| run from?
In Europe is where PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| lists itself, using its EU tag. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 95.31.130.21:28018 is its address.
What version of Rust is running on PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|?
Rust network protocol 2635 and build 168909 on Windows is what PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| runs. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
How should you read the tags on PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|?
The server browser reads these tags from PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|: gmrust (Game mode): Standard survival, the Rust way; mp200 (Max players): 200 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game; EU (Europe): The server browser puts it under Europe; jp0 (Custom tag): This is no standard Rust tag: a plugin or the owner added it. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|: 5x Rust servers: wipe and player forecast, Rust servers in Europe, Modded Rust servers and Rust PvE servers, live. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.
Map and rules
Which map is in use on PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|?
The game generates the map on PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|, procedural, size 4,500, seed 1903688584. The same map comes from the same size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.
What settings does PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| use, and what rules does it enforce?
The name gives 5x gather for PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|. No group setting is published, so the game default of 8 players applies. This server runs pve, other players cannot be fought. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
Which days and times does PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| schedule its wipes for?
The prediction follows its tag, as too few of PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|'s wipes are recorded to confirm the schedule. Expect the next wipe on Friday 30 October at 15:02 UTC. The current map and world began 12 days 6 hours. Its tags list a wipe every two weeks.
What should you expect from wipe day on PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|?
The average peak across its recent wipes was 8 players. The crowd on the latest wipe reached its high 24 hours in. 50% of recent wipes kept more than half the peak until the next wipe. The fall below half came by day 4 when the crowd did not hold.
Population history
What sort of population does PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| carry?
PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| is carrying 1 players at the moment, out of 200 slots. Across the past week it peaked at 9 and averaged 2 players. The last 48 hours peak at 12:00 UTC, when the average was 5 players.
How does PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| compare with other Rust servers in the rankings?
Seven-day player hours place PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| at #2,058, inside the top 9% of ranked servers and at #798 in Europe.
Getting in
How do you get into PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|?
Two ways in: press F1 and enter client.connect 95.31.130.21:28018, or join from this page with Launch Rust, which opens Steam and connects you. https://mars.gamestores.app is its website.