Local forecast
PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+
Online 95.31.130.21:28021 checked 13m ago
Current conditions
observed 13m agoplayers now
5% full
- 7-day average
- 8
- peak 21
- Rank
- #1,119
- top 5%
- Last wipe
- 13d ago
- biweekly schedule
- Next wipe
- 20h
- Fri 30 Oct, 15:01 UK · 15:01 UTC
Next wipe
from its schedule tagFriday 30 October, 15:01 UK · 15:01 UTC
in 20h
Its biweekly schedule tag · low confidence
Coming wipes
- Fri 30 Oct 15:01 UK · 15:01 UTC 20h
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 0h FW
- Fri 13 Nov 15:01 UK · 15:01 UTC 14d 20h
- Fri 27 Nov 15:01 UK · 15:01 UTC 28d 20h
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 0h FW
- Fri 11 Dec 15:01 UK · 15:01 UTC 42d 20h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 15:01 UK · 15:01 UTC, in 20h. Its biweekly schedule tag · low confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 26 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 16:01 UKFri 16 Oct, 15:01 UTC · 13d ago | 15 | – | running | 3 |
| Sat 3 Oct, 12:47 UKSat 3 Oct, 11:47 UTC · 26d ago | 17 | held half | 13.1 days | 5 |
| Thu 1 Oct, 18:49 UK FWThu 1 Oct, 17:49 UTC · 28d ago | 16 | – | 1.7 days | 9 |
| Sat 19 Sep, 10:32 UKSat 19 Sep, 09:32 UTC · 40d ago | 13 | held half | 12.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How smoothly does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ run?
Across the last 48 hours the average was 78 server fps, with a floor of 58. Buildings, deployables and all else in the world took the entity count to a peak of 199,697. Memory use reached 6,793 MB at its peak. Players feel lag when fps drops and the entity count climbs.
How reliable is PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+, and is it online now?
You will find PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ online at the moment. Going by its reported uptime, the last restart was about 5 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
What location is PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ based in?
For PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 95.31.130.21:28021.
What Rust version is PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ on?
Rust network protocol 2635 and build 168909 on Windows is what PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ runs. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
Which meaning sits behind each tag on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?
For the game's server browser, PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): Capacity: 200; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): Player fighting is off; the world supplies the danger; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; jp1 (Custom tag): This is no standard Rust tag: a plugin or the owner added it. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ appear among the Rust Wipe Stats lists and filters?
PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ appears in the following Rust Wipe Stats lists: 5x Rust servers: wipe and player forecast, Modded Rust servers and Rust PvE servers, live. Find it on the server list under Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x; Players now: At least 10.
Settings and rules
Which map is in use on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?
The game generates the map on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+, procedural, size 4,500, seed 1903688584. You can look at it on RustMaps from this page: same size and seed, same map. Map name, as listed: Custom Map.
What settings does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ use, and what rules does it enforce?
PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ sets gather at 5x, according to its own name. Groups fall back to the game's default of 8 players. pve is the game mode, no player fighting. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. This server has VAC switched on.
Wipe schedule
Which days and times does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ schedule its wipes for?
The prediction follows its tag, as too few of PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+'s wipes are recorded to confirm the schedule. Friday 30 October at 15:01 UTC is when its next wipe is due. The world it is running now dates from 13 days 3 hours. A fortnightly wipe schedule appears in its tags.
What should you expect from wipe day on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?
At their busiest, its recent wipes averaged 16 players. Peak numbers on the latest wipe arrived 26 hours after the reset. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
Population
How many players does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ hold?
Out of 200 slots, PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ has 10 filled right now. Averaged over seven days: 8 players, peaking at 21. The last 48 hours peak at 10:00 UTC, when the average was 14 players.
How does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ compare with other Rust servers in the rankings?
Player hours over the past week put PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ at #1,119, inside the top 5% of all ranked servers.
Getting in
How do you get into PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?
Open the console in Rust with F1, then type client.connect 95.31.130.21:28021 to join. On this page, Launch Rust does the same through Steam. https://mars.gamestores.app is its website.