Rust Wipe StatsWipe forecast
Now 102,237 players 11,898 servers 329 fresh wipes in 3 h

Local forecast

PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+

Online 95.31.130.21:28021 checked 13m ago

5x biweekly wipes moddedoxidepve

Current conditions

observed 13m ago
10 / 200
players now
Quiet H 21 · avg 8 7-day high and average

5% full

7-day average
8
peak 21
Rank
#1,119
top 5%
Last wipe
13d ago
biweekly schedule
Next wipe
20h
Fri 30 Oct, 15:01 UK · 15:01 UTC

Next wipe

from its schedule tag

Friday 30 October, 15:01 UK · 15:01 UTC

in 20h

–days
–hours
–min
–sec

Its biweekly schedule tag · low confidence

Coming wipes

  1. Fri 30 Oct 15:01 UK · 15:01 UTC 20h
  2. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 0h FW
  3. Fri 13 Nov 15:01 UK · 15:01 UTC 14d 20h
  4. Fri 27 Nov 15:01 UK · 15:01 UTC 28d 20h
  5. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 0h FW
  6. Fri 11 Dec 15:01 UK · 15:01 UTC 42d 20h

Players

AveragePeak
0510152019:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

025507510019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 15:01 UK · 15:01 UTC, in 20h. Its biweekly schedule tag · low confidence

12.3 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
16
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 16 OctSat 3 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 26 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 16:01 UKFri 16 Oct, 15:01 UTC · 13d ago 15 – running 3
Sat 3 Oct, 12:47 UKSat 3 Oct, 11:47 UTC · 26d ago 17 held half 13.1 days 5
Thu 1 Oct, 18:49 UK FWThu 1 Oct, 17:49 UTC · 28d ago 16 – 1.7 days 9
Sat 19 Sep, 10:32 UKSat 19 Sep, 09:32 UTC · 40d ago 13 held half 12.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Spoon EU PVE 5x [Events|Raid|Quests|Zombies|SkillTree] EU · groups of 8+ · 5x · biweekly · 33 on average
30/ 150
Rusty Spoon US PVE 5x [Events|Raid|Quests|Zombies|SkillTree] NA · groups of 8+ · 5x · biweekly · 31 on average
28/ 150
Hex AU 5x PVE | Skills | Jetpack | Quests | Custom Weapons OC · groups of 8+ · 5x · biweekly · 21 on average
39/ 100
BURN ZOMBIE ISLAND|5X|Raid Bases|Skill Tree|Loot+|KITS|TP|Jetpa groups of 24+ · 5x · biweekly · 13 on average
24/ 100
CobaltCove.io PvE x5 | Skills | Bots | Raid Bases | Quests EU · groups of 8+ · 5x · biweekly · 6 on average
3/ 77
FOG PVE 5X | Raidable Bases | Convoy's EU · groups of 12+ · 5x · biweekly · 3 on average
3/ 200

Quick answers

from the figures on this page

Server details

How smoothly does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ run?

Across the last 48 hours the average was 78 server fps, with a floor of 58. Buildings, deployables and all else in the world took the entity count to a peak of 199,697. Memory use reached 6,793 MB at its peak. Players feel lag when fps drops and the entity count climbs.

How reliable is PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+, and is it online now?

You will find PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ online at the moment. Going by its reported uptime, the last restart was about 5 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.

What location is PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ based in?

For PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 95.31.130.21:28021.

What Rust version is PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ on?

Rust network protocol 2635 and build 168909 on Windows is what PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ runs. The protocol must match for you to join, and Steam keeps it updated.

Lists and tags

Which meaning sits behind each tag on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?

For the game's server browser, PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): Capacity: 200; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): Player fighting is off; the world supplies the danger; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; jp1 (Custom tag): This is no standard Rust tag: a plugin or the owner added it. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ appear among the Rust Wipe Stats lists and filters?

PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ appears in the following Rust Wipe Stats lists: 5x Rust servers: wipe and player forecast, Modded Rust servers and Rust PvE servers, live. Find it on the server list under Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x; Players now: At least 10.

Settings and rules

Which map is in use on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?

The game generates the map on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+, procedural, size 4,500, seed 1903688584. You can look at it on RustMaps from this page: same size and seed, same map. Map name, as listed: Custom Map.

What settings does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ use, and what rules does it enforce?

PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ sets gather at 5x, according to its own name. Groups fall back to the game's default of 8 players. pve is the game mode, no player fighting. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. This server has VAC switched on.

Wipe schedule

Which days and times does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ schedule its wipes for?

The prediction follows its tag, as too few of PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+'s wipes are recorded to confirm the schedule. Friday 30 October at 15:01 UTC is when its next wipe is due. The world it is running now dates from 13 days 3 hours. A fortnightly wipe schedule appears in its tags.

What should you expect from wipe day on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?

At their busiest, its recent wipes averaged 16 players. Peak numbers on the latest wipe arrived 26 hours after the reset. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

Population

How many players does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ hold?

Out of 200 slots, PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ has 10 filled right now. Averaged over seven days: 8 players, peaking at 21. The last 48 hours peak at 10:00 UTC, when the average was 14 players.

How does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ compare with other Rust servers in the rankings?

Player hours over the past week put PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ at #1,119, inside the top 5% of all ranked servers.

Getting in

How do you get into PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?

Open the console in Rust with F1, then type client.connect 95.31.130.21:28021 to join. On this page, Launch Rust does the same through Steam. https://mars.gamestores.app is its website.

Server tags

what each one means

Published as mp200,ptrak,jp1,$r?,v2635,^b,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp200
Max players Capacity: 200.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build It runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code This server carries no region code.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^p
PvE Player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Other

jp1
Custom tag This is no standard Rust tag: a plugin or the owner added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.