Rust Wipe StatsWipe forecast
Now 100,368 players 11,855 servers 533 fresh wipes in 3 h

Local forecast

[UA] Bukovyna Classic

Online 95.67.125.216:28020 checked 9m ago

vanilla

Current conditions

observed 9m ago
2 / 100
players now
Quiet H 6 · avg 1 7-day high and average

2% full

7-day average
1
peak 6
Rank
#2,767
top 12%
Last wipe
6d ago
no schedule published
Next wipe
14h
Fri 30 Oct, 10:51 UK · 10:51 UTC

Next wipe

a steady gap

Friday 30 October, 10:51 UK · 10:51 UTC

in 14h

–days
–hours
–min
–sec

Every 6 days 23 hours · medium confidence

Coming wipes

  1. Fri 30 Oct 10:51 UK · 10:51 UTC 14h
  2. Thu 5 Nov 19:00 UK · 19:00 UTC 6d 22h FW
  3. Fri 6 Nov 09:42 UK · 09:42 UTC 7d 13h
  4. Fri 13 Nov 08:33 UK · 08:33 UTC 14d 12h
  5. Fri 20 Nov 07:24 UK · 07:24 UTC 21d 11h
  6. Fri 27 Nov 06:15 UK · 06:15 UTC 28d 10h
  7. Thu 3 Dec 19:00 UK · 19:00 UTC 34d 22h FW
  8. Fri 4 Dec 05:06 UK · 05:06 UTC 35d 8h

Players

AveragePeak
0246821:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

02040608021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

a steady gap

Next wipe Friday 30 October, 10:51 UK · 10:51 UTC, in 14h. Every 6 days 23 hours · medium confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
8
wipe-day peak
players, last three wipes
60%
crowd held
else halves by day 2.5

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 34 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 13:00 UKFri 23 Oct, 12:00 UTC · 6d ago 6 – running 0
Fri 16 Oct, 12:11 UKFri 16 Oct, 11:11 UTC · 13d ago 6 held half 7 days 2
Fri 9 Oct, 13:20 UKFri 9 Oct, 12:20 UTC · 20d ago 11 halved by day 3 7 days 0
Fri 2 Oct, 16:30 UKFri 2 Oct, 15:30 UTC · 27d ago 15 halved by day 2 6.9 days 0
Fri 25 Sep, 13:18 UKFri 25 Sep, 12:18 UTC · 34d ago 5 held half 7.1 days 1
Sat 19 Sep, 09:04 UKSat 19 Sep, 08:04 UTC · 40d ago 6 held half 6.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average
283/ 325
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
347/ 425
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average
895/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
49/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
942/ 1000
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 240 on average
770/ 800

Quick answers

from the figures on this page

About the server

Does [UA] Bukovyna Classic hold a steady performance?

Server fps averaged 31 in the last 48 hours; the lowest was 17. At its peak the world had 111,309 entities, counting buildings, deployables and the rest. The peak memory draw was 3,943 MB. Players feel lag when fps drops and the entity count climbs.

Is [UA] Bukovyna Classic online at the moment, and how consistent is its uptime?

You will find [UA] Bukovyna Classic online at the moment. Going by its reported uptime, the last restart was about 2 days 18 hours ago. In the last 7 full days it stayed up 161 of 168 hours, 96% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

In which location does [UA] Bukovyna Classic sit?

For [UA] Bukovyna Classic, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 95.67.125.216:28020.

What version of Rust is running on [UA] Bukovyna Classic?

On [UA] Bukovyna Classic you will find Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.

Server tags

What do [UA] Bukovyna Classic's tags tell you?

These are the tags [UA] Bukovyna Classic publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp100 (Max players): Capacity: 100; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does [UA] Bukovyna Classic appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include [UA] Bukovyna Classic: Community Rust servers and Vanilla Rust servers. These filters on the server list will bring it up: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.

Rules and settings

Which map is in use on [UA] Bukovyna Classic?

A procedural map of size 4,250 with seed 1844, generated by the game, runs on [UA] Bukovyna Classic. The same map comes from the same size and seed, and RustMaps shows it from this page.

What settings does [UA] Bukovyna Classic use, and what rules does it enforce?

Gather rate is not given in the name for [UA] Bukovyna Classic. The default of 8 players is the group limit here. It plays as survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. The server browser files it under Community. It describes itself as vanilla, meaning facepunch's game as shipped: rates, kits and rules are unchanged. This server has VAC switched on.

Wipe times

When does [UA] Bukovyna Classic wipe?

Recent wipes on [UA] Bukovyna Classic have come about every 7 days. Expect the next wipe on Friday 30 October at 10:51 UTC. 6 days 8 hours is how long the current world has been running.

What should you expect from wipe day on [UA] Bukovyna Classic?

At their busiest, its recent wipes averaged 8 players. Peak numbers on the latest wipe arrived 34 hours after the reset. 60% of recent wipes kept more than half the peak until the next wipe. The fall below half came by day 2.5 when the crowd did not hold.

Population

What sort of population does [UA] Bukovyna Classic carry?

Out of 100 slots, [UA] Bukovyna Classic has 2 filled right now. Averaged over seven days: 1 players, peaking at 6. At 09:00 UTC it was busiest over the past 48 hours, averaging 4 players.

Where does [UA] Bukovyna Classic sit in the rankings?

The last seven days of player hours rank [UA] Bukovyna Classic at #2,767, in the top 12% of ranked servers.

Getting in

What steps let you join [UA] Bukovyna Classic?

Open the console in Rust with F1, then type client.connect 95.67.125.216:28020 to join. On this page, Launch Rust does the same through Steam. https://discord.com/invite/Wxfup8TNu2 is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode The mode is plain Rust survival.
mp100
Max players Capacity: 100.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build Game build: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region field is left blank.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.