Local forecast
Hello Darkness Builder map
Offline 97.171.185.161:28017 checked 1d ago
Current conditions
observed 1d agoplayers now
- 7-day average
- 1
- peak 1
- Rank
- #8,594
- top 39%
- Last wipe
- 3d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is performance good on Hello Darkness Builder map?
Across the last 48 hours the average was 56 server fps, with a floor of 56. Buildings, deployables and all else in the world took the entity count to a peak of 51,766. Memory use reached 1,435 MB at its peak. A falling fps and a rising entity count show up to players as lag.
Is Hello Darkness Builder map online at the moment, and how consistent is its uptime?
Hello Darkness Builder map is currently offline, with the last sighting 47 hours ago. The uptime it reports puts the last restart about 11 hours ago. In the last 1 full day it stayed up 0 of 24 hours, 0% of the time. On 27 October 2026 it was first recorded by Rust Wipe Stats.
Where does Hello Darkness Builder map run from?
No region is published by Hello Darkness Builder map. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 97.171.185.161:28017 is its address.
What version of Rust is running on Hello Darkness Builder map?
On Hello Darkness Builder map you will find Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; the protocol must match to join.
Server tags
What do Hello Darkness Builder map's tags tell you?
These are the tags Hello Darkness Builder map publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): 0 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^p (PvE): Player fighting is off; the world supplies the danger; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry Hello Darkness Builder map?
These Rust Wipe Stats lists include Hello Darkness Builder map: Modded Rust servers, Rust build and creative servers and Rust PvE servers, live. These filters on the server list will bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Rules and settings
Which map is in use on Hello Darkness Builder map?
A procedural map of size 3,000 with seed 408953264, generated by the game, runs on Hello Darkness Builder map. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does Hello Darkness Builder map use, and what rules does it enforce?
Gather rate is not given in the name for Hello Darkness Builder map. The default of 8 players is the group limit here. It plays as pve, no player fighting. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.
Wipe times
When does Hello Darkness Builder map wipe?
Too few wipes on Hello Darkness Builder map are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 3 days 7 hours.
Population history
What sort of population does Hello Darkness Builder map carry?
At this moment Hello Darkness Builder map is down, having last been seen 47 hours ago. Across the past week it peaked at 1 and averaged 1 players.
What position does Hello Darkness Builder map hold among Rust servers?
Player hours over the past week put Hello Darkness Builder map at #8,594, inside the top 39% of all ranked servers.
Join the server
How do you get into Hello Darkness Builder map?
Open the console in Rust with F1, then type client.connect 97.171.185.161:28017 to join. On this page, Launch Rust does the same through Steam.