Rust Wipe StatsWipe forecast
Now 73,470 players 11,849 servers 219 fresh wipes in 3 h

Local forecast

Hello Darkness Builder map

Online 97.178.189.95:28017 checked 10m ago

moddedoxidepve

Current conditions

observed 10m ago
0 / ?
players now
Empty H – · avg 0 7-day high and average
7-day average
0
peak –
Rank
#15,326
top 69%
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123403:0009:0016:0023:0006:0012:00

Hourly average and peak, UTC.

Server performance

02040608003:0009:0016:0023:0006:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] groups of 10+ · monthly · 13 on average
13/ 200
CZ/EU Farming Industry PVE EU · groups of 8+ · monthly · 4 on average
0/ 50
CZ/SK PVE!! No raid_No kill :-) RUSTUJ groups of 8+ · 3 on average
1/ 30
BroinRust [PVE CLASSIC EU/EA] EU · groups of 8+ · monthly · 3 on average
5/ 200
BroinRust [PVE MOD EU/EA] EU · groups of 10+ · biweekly · 3 on average
1/ 200
CZ/SK RELAX PVE groups of 8+ · monthly · 2 on average
0/ 30

Quick answers

from the figures on this page

About the server

Is performance good on Hello Darkness Builder map?

Across the last 48 hours the average was 61 server fps, with a floor of 39. Buildings, deployables and all else in the world took the entity count to a peak of 51,798. The peak memory draw was 2,080 MB. Lag is what players call it when fps is low and entities are piling up.

Is Hello Darkness Builder map online at the moment, and how consistent is its uptime?

Right now Hello Darkness Builder map is up and running. The uptime it reports puts the last restart about 2 days 8 hours ago. On 28 October 2026 it was first recorded by Rust Wipe Stats.

Where does Hello Darkness Builder map run from?

No region is published by Hello Darkness Builder map. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 97.178.189.95:28017.

What version of Rust is running on Hello Darkness Builder map?

Rust network protocol 2635 and build 168909 on Windows is what Hello Darkness Builder map runs. Steam updates your game for you; the protocol must match to join.

Lists and tags

How should you read the tags on Hello Darkness Builder map?

For the game's server browser, Hello Darkness Builder map publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): Capacity: 0; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry Hello Darkness Builder map?

The Rust Wipe Stats lists that include Hello Darkness Builder map are: Modded Rust servers, Rust build and creative servers and Rust PvE servers, live. These filters on the server list will bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Rules and settings

Which map is in use on Hello Darkness Builder map?

Hello Darkness Builder map runs a procedural map of size 3,000, seed 408953264, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.

Which settings and rules are in force on Hello Darkness Builder map?

No gather rate appears in the name Hello Darkness Builder map. No group setting is published, so the game default of 8 players applies. pve is the game mode, no player fighting. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. This server has VAC switched on.

Wipe days

When does Hello Darkness Builder map wipe?

The record of Hello Darkness Builder map's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 3 days 6 hours.

Population history

How many players does Hello Darkness Builder map hold?

Hello Darkness Builder map shows 0 players at the moment. The average for the past week is 0 players.

Where does Hello Darkness Builder map sit in the rankings?

Player hours over the past week put Hello Darkness Builder map at #15,326, inside the top 69% of all ranked servers.

Getting in

What do you do to join Hello Darkness Builder map?

Open the console in Rust with F1, then type client.connect 97.178.189.95:28017 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp0
Max players Capacity: 0.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909 is installed here.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code This server carries no region code.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.