Local forecast
RUSTARDED Zombie Hell Hordes • US
Online 98.247.137.177:30015 checked 9m ago
Current conditions
observed 9m agoplayers now
2% full
- 7-day average
- 0
- peak 2
- Rank
- #6,148
- top 28%
- Last wipe
- 10d ago
- biweekly schedule
- Next wipe
- 3d 9h
- Sun 1 Nov, 22:29 UK · 22:29 UTC
Next wipe
from its schedule tagSunday 1 November, 22:29 UK · 22:29 UTC
in 3d 9h
Its biweekly schedule tag · low confidence
Coming wipes
- Sun 1 Nov 22:29 UK · 22:29 UTC 3d 9h
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 6h FW
- Sun 15 Nov 22:29 UK · 22:29 UTC 17d 9h
- Sun 29 Nov 22:29 UK · 22:29 UTC 31d 9h
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 6h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 22:29 UK · 22:29 UTC, in 3d 9h. Its biweekly schedule tag · low confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 23:29 UKSun 18 Oct, 22:29 UTC · 10d ago | 2 | – | running | 0 |
| Fri 16 Oct, 13:03 UKFri 16 Oct, 12:03 UTC · 13d ago | 2 | held half | 2.4 days | 0 |
| Fri 16 Oct, 00:20 UKThu 15 Oct, 23:20 UTC · 13d ago | 2 | – | 0.5 days | 0 |
| Thu 1 Oct, 19:21 UK FWThu 1 Oct, 18:21 UTC · 27d ago | 1 | halved by day 4 | 14.2 days | 0 |
| Thu 17 Sep, 19:23 UKThu 17 Sep, 18:23 UTC · 41d ago | 1 | halved by day 2 | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How smoothly does RUSTARDED Zombie Hell Hordes • US run?
Across the last 48 hours the average was 138 server fps, with a floor of 105. The world held as many as 77,368 entities, buildings and deployables included. Memory use reached 4,368 MB at its peak. Lag is what players call it when fps is low and entities are piling up.
Is RUSTARDED Zombie Hell Hordes • US online at the moment, and how consistent is its uptime?
As of now, RUSTARDED Zombie Hell Hordes • US is online. Its reported uptime shows a restart about 35 hours ago. It was up for 154 of 168 hours across the last 7 full days, 92% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
Where does RUSTARDED Zombie Hell Hordes • US run from?
Its name points to North America, though RUSTARDED Zombie Hell Hordes • US publishes no region tag. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 98.247.137.177:30015 is its address.
What Rust version is RUSTARDED Zombie Hell Hordes • US on?
Rust network protocol 2635 and build 168909 on Linux is what RUSTARDED Zombie Hell Hordes • US runs. To join you need the same protocol, and Steam handles the update.
Server tags
What do RUSTARDED Zombie Hell Hordes • US's tags tell you?
For the game's server browser, RUSTARDED Zombie Hell Hordes • US publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp42 (Max players): 42 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^b (Biweekly): It wipes once a fortnight; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does RUSTARDED Zombie Hell Hordes • US appear among the Rust Wipe Stats lists and filters?
RUSTARDED Zombie Hell Hordes • US appears in the following Rust Wipe Stats lists: Modded Rust servers, Rust servers with zombies and US Rust servers. Find it on the server list under Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Map and rules
Which map is in use on RUSTARDED Zombie Hell Hordes • US?
The game generates the map on RUSTARDED Zombie Hell Hordes • US, procedural, size 6,000, seed 1337. The same map comes from the same size and seed, and RustMaps shows it from this page. Map name, as listed: Bigly World.
Which settings and rules are in force on RUSTARDED Zombie Hell Hordes • US?
The name of RUSTARDED Zombie Hell Hordes • US says nothing about gather rate. Groups fall back to the game's default of 8 players. survival is the game mode, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe days
On what schedule does RUSTARDED Zombie Hell Hordes • US wipe?
The prediction follows its tag, as too few of RUSTARDED Zombie Hell Hordes • US's wipes are recorded to confirm the schedule. Sunday 1 November at 22:29 UTC is when its next wipe is due. The world it is running now dates from 10 days 14 hours. Its tags list a wipe every two weeks.
What should you expect from wipe day on RUSTARDED Zombie Hell Hordes • US?
The average peak across its recent wipes was 2 players. Peak numbers on the latest wipe arrived 0 hours after the reset. 33% of recent wipes kept more than half the peak until the next wipe. The fall below half came by day 3 when the crowd did not hold.
Player counts
What sort of population does RUSTARDED Zombie Hell Hordes • US carry?
Out of 42 slots, RUSTARDED Zombie Hell Hordes • US has 1 filled right now. Averaged over seven days: 0 players, peaking at 2. The last 48 hours peak at 11:00 UTC, when the average was 1 players.
How does RUSTARDED Zombie Hell Hordes • US compare with other Rust servers in the rankings?
Player hours over the past week put RUSTARDED Zombie Hell Hordes • US at #6,148, inside the top 28% of all ranked servers.
Getting in
What steps let you join RUSTARDED Zombie Hell Hordes • US?
Two ways in: press F1 and enter client.connect 98.247.137.177:30015, or join from this page with Launch Rust, which opens Steam and connects you. You can find its website at https://discord.com/invite/dxQB3h2TvB.
