Rust Wipe StatsWipe forecast
Now 69,961 players 11,800 servers 123 fresh wipes in 3 h

Local forecast

My Private Test Server

Offline 98.29.34.146:28015 checked 9d ago

Current conditions

observed 9d ago
1 / 1
players now
Offline H – · avg 0 7-day high and average

100% full

7-day average
0
peak –
Rank
#14,226
top 65%
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 05:27 UKMon 19 Oct, 04:27 UTC · 9d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average
504/ 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
339/ 400
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 297 on average
39/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average
35/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 272 on average
105/ 150
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average
126/ 200

Quick answers

from the figures on this page

Server facts

How reliable is My Private Test Server, and is it online now?

Last seen 9 days 17 hours ago, My Private Test Server is offline now. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 19 October 2026 it was first recorded by Rust Wipe Stats.

Where does My Private Test Server run from?

For My Private Test Server, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 98.29.34.146:28015.

What version of Rust is running on My Private Test Server?

Rust network protocol 2634 and build 167781 on Windows is what My Private Test Server runs. The protocol must match for you to join, and Steam keeps it updated.

Server tags

How should you read the tags on My Private Test Server?

These are the tags My Private Test Server publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp1 (Max players): It holds 1 players; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does My Private Test Server appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include My Private Test Server are: Community Rust servers. These filters on the server list will bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and rules

Which settings and rules are in force on My Private Test Server?

Gather rate is not given in the name for My Private Test Server. No group setting is published, so the game default of 8 players applies. It plays as survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. The server browser files it under Community. This server has VAC switched on.

Wipe days

On what schedule does My Private Test Server wipe?

Its rhythm cannot be read yet, as too few of My Private Test Server's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 9 days 17 hours.

What happens on My Private Test Server when wipe day arrives?

The average peak across its recent wipes was 1 players. The crowd on the latest wipe reached its high 0 hours in.

Population history

What sort of population does My Private Test Server carry?

The last time My Private Test Server was seen was 9 days 17 hours ago; it is offline right now.

What position does My Private Test Server hold among Rust servers?

Player hours over the past week put My Private Test Server at #14,226, inside the top 65% of all ranked servers.

Join the server

What do you do to join My Private Test Server?

Enter client.connect 98.29.34.146:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The mode is plain Rust survival.
mp1
Max players It holds 1 players.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Joining needs game protocol 2634 on your copy of the game.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.