Local forecast
<SERVER_NAME>
Offline 98.97.15.122:28015 checked 1d ago
Current conditions
observed 1d agoplayers now
- 7-day average
- 0
- peak –
- Rank
- #15,960
- top 70%
- Last wipe
- 33d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How reliable is <SERVER_NAME>, and is it online now?
Right now <SERVER_NAME> is down; the last sighting was 33 hours ago. It was up for 31 of 48 hours across the last 2 full days, 65% of the time. The first sighting by Rust Wipe Stats was on 1 November 2026.
Where does <SERVER_NAME> run from?
There is no published region for <SERVER_NAME>. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 98.97.15.122:28015 is its address.
What Rust version is <SERVER_NAME> on?
Rust network protocol 2635 and build 168909 on Linux is what <SERVER_NAME> runs. To join you need the same protocol, and Steam handles the update.
Lists and tags
What do <SERVER_NAME>'s tags tell you?
The server browser reads these tags from <SERVER_NAME>: gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): Capacity: 0; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry <SERVER_NAME>?
The Rust Wipe Stats lists that include <SERVER_NAME> are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules and settings
Which map is in use on <SERVER_NAME>?
The map is procedural, generated by the game on <SERVER_NAME>.
Which settings and rules are in force on <SERVER_NAME>?
Gather rate is not given in the name for <SERVER_NAME>. Groups fall back to the game's default of 8 players. survival is the game mode, the usual game of gathering, building and raiding. You can fight other players and raid their bases. You will find it under Community in the server browser. Valve anti-cheat (VAC) runs on this server.
Wipe days
When does <SERVER_NAME> wipe?
The record of <SERVER_NAME>'s wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 33 days 16 hours.
Population
What sort of population does <SERVER_NAME> carry?
The last time <SERVER_NAME> was seen was 33 hours ago; it is offline right now. The seven-day average stands at 0 players.
What position does <SERVER_NAME> hold among Rust servers?
Ranked #15,960 on seven-day player hours, <SERVER_NAME> is in the top 70% of all ranked servers.
How to join
What steps let you join <SERVER_NAME>?
Enter client.connect 98.97.15.122:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.