Local forecast
Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree
Online 99.249.143.10:28015 checked 9m ago
Current conditions
observed 9m agoplayers now
0% full
- 7-day average
- 1
- peak 5
- Rank
- #3,202
- top 14%
- Last wipe
- 4d ago
- biweekly schedule
- Next wipe
- 6d 21h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
from its schedule tagThursday 5 November, 19:00 UK · 19:00 UTC
in 6d 21h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 6d 21h FW
- Sat 7 Nov 23:19 UK · 23:19 UTC 9d 1h
- Sat 21 Nov 23:19 UK · 23:19 UTC 23d 1h
- Thu 3 Dec 19:00 UK · 19:00 UTC 34d 21h FW
- Sat 5 Dec 23:19 UK · 23:19 UTC 37d 1h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 21h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 21 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 00:19 UKSat 24 Oct, 23:19 UTC · 4d ago | 5 | – | running | 1 |
| Thu 15 Oct, 21:11 UKThu 15 Oct, 20:11 UTC · 14d ago | 4 | held half | 9.1 days | 0 |
| Thu 1 Oct, 20:29 UK FWThu 1 Oct, 19:29 UTC · 28d ago | 4 | held half | 14 days | 0 |
| Fri 18 Sep, 01:38 UKFri 18 Sep, 00:38 UTC · 41d ago | 4 | held half | 13.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is performance good on Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree?
Across the last 48 hours the average was 81 server fps, with a floor of 40. At its peak the world had 123,056 entities, counting buildings, deployables and the rest. Memory use reached 4,272 MB at its peak. A falling fps and a rising entity count show up to players as lag.
Is Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree online at the moment, and how consistent is its uptime?
Right now Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree is up and running. Its reported uptime shows a restart about 2 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
What location is Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree based in?
No region is published by Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 99.249.143.10:28015.
What version of Rust is running on Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree?
Rust network protocol 2635 and build 168909 on Windows is what Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree runs. The protocol must match for you to join, and Steam keeps it updated.
Server tags
Which meaning sits behind each tag on Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree?
For the game's server browser, Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp400 (Max players): It holds 400 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^b (Biweekly): A wipe falls every other week; ^p (PvE): No player-versus-player combat: the world is what threatens you; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree appear among the Rust Wipe Stats lists and filters?
Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree appears in the following Rust Wipe Stats lists: Modded Rust servers and Rust PvE servers, live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
Map and rules
Which map is in use on Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree?
The game generates the map on Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree, procedural, size 4,250, seed 936126738. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree use, and what rules does it enforce?
Gather rate is not given in the name for Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree. No group setting is published, so the game default of 8 players applies. It plays as pve, other players cannot be fought. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe days
On what schedule does Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree wipe?
The prediction follows its tag, as too few of Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree's wipes are recorded to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current map and world began 4 days 22 hours. The tags say it wipes every two weeks.
What happens on Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree when wipe day arrives?
Its recent wipes drew an average peak of 4 players. Peak numbers on the latest wipe arrived 21 hours after the reset. 100% of recent wipes kept more than half the peak until the next wipe.
Population history
Is Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree busy or quiet?
Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree is carrying 1 players at the moment, out of 400 slots. Averaged over seven days: 1 players, peaking at 5. The last 48 hours peak at 01:00 UTC, when the average was 3 players.
How does Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree compare with other Rust servers in the rankings?
Ranked #3,202 on seven-day player hours, Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree is in the top 14% of all ranked servers.
Join the server
How do you get into Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree?
Two ways in: press F1 and enter client.connect 99.249.143.10:28015, or join from this page with Launch Rust, which opens Steam and connects you. https://discord.com/invite/kUeYFZ5HTa is its website.
