Local forecast
Abyssal Island | PvE x2 | Kits | TP | Skins
Online 99.45.77.220:28015 checked 10m ago
Current conditions
observed 10m agoplayers now
1% full
- 7-day average
- 0
- peak 2
- Rank
- #4,384
- top 20%
- Last wipe
- 12d ago
- monthly schedule
- Next wipe
- 7d 2h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
Thursday 5 November, 19:00 UK · 19:00 UTC
in 7d 2h · FW the force wipe
The force wipe
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 2h. The force wipe
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is performance good on Abyssal Island | PvE x2 | Kits | TP | Skins?
Across the last 48 hours the average was 15 server fps, with a floor of 8. Buildings, deployables and all else in the world took the entity count to a peak of 218,918. At most it drew 4,882 MB of memory. Players feel lag when fps drops and the entity count climbs.
Is Abyssal Island | PvE x2 | Kits | TP | Skins online at the moment, and how consistent is its uptime?
As of now, Abyssal Island | PvE x2 | Kits | TP | Skins is online. Going by its reported uptime, the last restart was about 10 hours ago. It was up for 162 of 168 hours across the last 7 full days, 96% of the time. The first sighting by Rust Wipe Stats was on 17 October 2026.
What location is Abyssal Island | PvE x2 | Kits | TP | Skins based in?
No region is published by Abyssal Island | PvE x2 | Kits | TP | Skins. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 99.45.77.220:28015 is its address.
What version of Rust is running on Abyssal Island | PvE x2 | Kits | TP | Skins?
Rust network protocol 2635 and build 168909 on Windows is what Abyssal Island | PvE x2 | Kits | TP | Skins runs. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
How should you read the tags on Abyssal Island | PvE x2 | Kits | TP | Skins?
The server browser reads these tags from Abyssal Island | PvE x2 | Kits | TP | Skins: gmrust (Game mode): The mode is plain Rust survival; mp100 (Max players): Capacity: 100; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry Abyssal Island | PvE x2 | Kits | TP | Skins?
The Rust Wipe Stats lists that include Abyssal Island | PvE x2 | Kits | TP | Skins are: 2x Rust servers: wipe days and hold and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.
Map and rules
What map is Abyssal Island | PvE x2 | Kits | TP | Skins on?
Abyssal Island | PvE x2 | Kits | TP | Skins runs a procedural map of size 6,000, seed 12345, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.
Which settings and rules are in force on Abyssal Island | PvE x2 | Kits | TP | Skins?
Abyssal Island | PvE x2 | Kits | TP | Skins sets gather at 2x, according to its own name. Groups fall back to the game's default of 8 players. It plays as survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. This server has VAC switched on.
Wipe schedule
On what schedule does Abyssal Island | PvE x2 | Kits | TP | Skins wipe?
An estimate from the force wipe gives Abyssal Island | PvE x2 | Kits | TP | Skins's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The current map and world began 12 days 11 hours. A monthly wipe schedule is set out in its tags.
Player counts
Is Abyssal Island | PvE x2 | Kits | TP | Skins busy or quiet?
Out of 100 slots, Abyssal Island | PvE x2 | Kits | TP | Skins has 1 filled right now. The seven-day average is 0 players, with a peak of 2. Its busiest point in the last 48 hours was 14:00 UTC, averaging 1 players.
How does Abyssal Island | PvE x2 | Kits | TP | Skins compare with other Rust servers in the rankings?
Ranked #4,384 on seven-day player hours, Abyssal Island | PvE x2 | Kits | TP | Skins is in the top 20% of all ranked servers.
Getting in
How do you get into Abyssal Island | PvE x2 | Kits | TP | Skins?
Enter client.connect 99.45.77.220:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.
