Rust Wipe StatsWipe forecast
Now 63,000 players 11,748 servers 200 fresh wipes in 3 h

Local forecast

Rust-CPT-TEST

Offline 102.135.245.21:29031 checked 8h ago

moddedoxide

Current conditions

observed 8h ago
0 / 10
players now
Offline H 2 · avg 0 7-day high and average

0% full

7-day average
0
peak 2
Rank
#6,414
top 29%
Last wipe
7d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.511.5214:0018:0023:0003:0023:0003:00

Hourly average and peak, UTC.

Server performance

010020030040014:0018:0023:0003:0023:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

12.3 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 21 OctFri 16 OctSun 4 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 18:47 UKWed 21 Oct, 17:47 UTC · 7d ago 1 – running 1
Fri 16 Oct, 20:56 UKFri 16 Oct, 19:56 UTC · 12d ago 2 held half 4.9 days 0
Sun 4 Oct, 14:12 UKSun 4 Oct, 13:12 UTC · 24d ago 0 – 12.3 days 0
Mon 21 Sep, 09:50 UKMon 21 Sep, 08:50 UTC · 38d ago 0 – 13.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
167/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
123/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
192/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
67/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
12/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
17/ 1000

Quick answers

from the figures on this page

About the server

How smoothly does Rust-CPT-TEST run?

Server fps averaged 235 in the last 48 hours; the lowest was 77. At its peak the world had 54,767 entities, counting buildings, deployables and the rest. The peak memory draw was 2,360 MB. Players feel lag when fps drops and the entity count climbs.

How reliable is Rust-CPT-TEST, and is it online now?

Rust-CPT-TEST is currently offline, with the last sighting 8 hours ago. Its reported uptime shows a restart about 8 hours ago. It was up for 81 of 168 hours across the last 7 full days, 48% of the time. It came to Rust Wipe Stats's notice first on 20 September 2026.

Where does Rust-CPT-TEST run from?

For Rust-CPT-TEST, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 102.135.245.21:29031 is its address.

What Rust version is Rust-CPT-TEST on?

On Rust-CPT-TEST you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.

Tags, lists and filters

Which meaning sits behind each tag on Rust-CPT-TEST?

These are the tags Rust-CPT-TEST publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): 10 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry Rust-CPT-TEST?

These Rust Wipe Stats lists include Rust-CPT-TEST: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and rules

What map is Rust-CPT-TEST on?

The game generates the map on Rust-CPT-TEST, procedural, size 3,000, seed 19845. You can look at it on RustMaps from this page: same size and seed, same map.

What settings does Rust-CPT-TEST use, and what rules does it enforce?

No gather rate appears in the name Rust-CPT-TEST. The default of 8 players is the group limit here. It plays as survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.

Wipe schedule

Which days and times does Rust-CPT-TEST schedule its wipes for?

Rust-CPT-TEST keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 7 days 17 hours is how long the current world has been running.

What should you expect from wipe day on Rust-CPT-TEST?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its high 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

Population

How many players does Rust-CPT-TEST hold?

Rust-CPT-TEST is offline at the moment; the last sighting was 8 hours ago. Averaged over seven days: 0 players, peaking at 2. The last 48 hours peak at 18:00 UTC, when the average was 2 players.

Where does Rust-CPT-TEST sit in the rankings?

Ranked #6,414 on seven-day player hours, Rust-CPT-TEST is in the top 29% of all ranked servers.

Join the server

What do you do to join Rust-CPT-TEST?

Two ways in: press F1 and enter client.connect 102.135.245.21:29031, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players 10 player slots are available.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build It runs game build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region has been set.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.