Local forecast
ServerHub Cloud Test
Offline 103.100.211.184:28015 checked 2d ago
Current conditions
observed 2d agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #8,696
- top 39%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 47 hours in, with 1 in the queue.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 11:34 UKSat 3 Oct, 10:34 UTC · 25d ago | 2+1 queue | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is ServerHub Cloud Test online at the moment, and how consistent is its uptime?
ServerHub Cloud Test is currently offline, with the last sighting 2 days 8 hours ago. In the last 7 full days it stayed up 102 of 168 hours, 61% of the time. It came to Rust Wipe Stats's notice first on 27 September 2026.
What location is ServerHub Cloud Test based in?
There is no published region for ServerHub Cloud Test. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 103.100.211.184:28015 is its address.
What Rust version is ServerHub Cloud Test on?
On ServerHub Cloud Test you will find Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
Which meaning sits behind each tag on ServerHub Cloud Test?
These are the tags ServerHub Cloud Test publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework it runs. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does ServerHub Cloud Test appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include ServerHub Cloud Test are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Map and rules
Which map is in use on ServerHub Cloud Test?
A procedural map of size 1,500 with seed 1234, generated by the game, runs on ServerHub Cloud Test. From this page RustMaps opens it, since equal size and seed give an equal map.
Which settings and rules are in force on ServerHub Cloud Test?
Gather rate is not given in the name for ServerHub Cloud Test. Groups fall back to the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Carbon are the plugin frameworks it runs. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
Which days and times does ServerHub Cloud Test schedule its wipes for?
The record of ServerHub Cloud Test's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 25 days 8 hours is how long the current world has been running.
What happens on ServerHub Cloud Test when wipe day arrives?
At their busiest, its recent wipes averaged 2 players. The latest wipe peaked 47 hours in, with a queue of 1 behind it.
Population history
How many players does ServerHub Cloud Test hold?
The last time ServerHub Cloud Test was seen was 2 days 8 hours ago; it is offline right now. Averaged over seven days: 0 players, peaking at 1.
How does ServerHub Cloud Test compare with other Rust servers in the rankings?
Ranked #8,696 on seven-day player hours, ServerHub Cloud Test is in the top 39% of all ranked servers.
How to join
What steps let you join ServerHub Cloud Test?
Two ways in: press F1 and enter client.connect 103.100.211.184:28015, or join from this page with Launch Rust, which opens Steam and connects you.