Rust Wipe StatsWipe forecast
Now 89,289 players 11,829 servers 28 fresh wipes in 3 h

Local forecast

JoeLoneWolf

Online 103.137.14.69:28015 checked 2h ago

moddedoxide

Current conditions

observed 2h ago
0 / 20
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,373
top 69%
Last wipe
54d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

01020304020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
205/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 127 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
183/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average
126/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
19/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
50/ 1000

Quick answers

from the figures on this page

About the server

Is performance good on JoeLoneWolf?

Its average over the last 48 hours was 30 server fps, and it never dropped below 30. At its peak the world had 74,208 entities, counting buildings, deployables and the rest. The peak memory draw was 4,498 MB. Players feel lag when fps drops and the entity count climbs.

How reliable is JoeLoneWolf, and is it online now?

As of now, JoeLoneWolf is online. Its reported uptime shows a restart about 14 days 2 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

Where does JoeLoneWolf run from?

No region is published by JoeLoneWolf. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 103.137.14.69:28015.

What Rust version is JoeLoneWolf on?

On JoeLoneWolf you will find Rust network protocol 2633 and build 162929, hosted on Windows. Steam updates your game for you; the protocol must match to join.

Tags, lists and filters

Which meaning sits behind each tag on JoeLoneWolf?

For the game's server browser, JoeLoneWolf publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): It holds 20 players; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Game protocol 2633 applies; match it to join; cs162929 (Build): It runs game build 162929; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry JoeLoneWolf?

JoeLoneWolf appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

Which map is in use on JoeLoneWolf?

The game generates the map on JoeLoneWolf, procedural, size 3,500, seed 1767964926. From this page RustMaps opens it, since equal size and seed give an equal map.

What settings does JoeLoneWolf use, and what rules does it enforce?

No gather rate appears in the name JoeLoneWolf. Groups fall back to the game's default of 8 players. This server runs survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. This server has VAC switched on.

Wipe times

When does JoeLoneWolf wipe?

The record of JoeLoneWolf's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 54 days 14 hours is how long the current world has been running.

Population history

Is JoeLoneWolf busy or quiet?

Out of 20 slots, JoeLoneWolf has 0 filled right now. The seven-day average stands at 0 players.

What position does JoeLoneWolf hold among Rust servers?

Ranked #15,373 on seven-day player hours, JoeLoneWolf is in the top 69% of all ranked servers.

How to join

What steps let you join JoeLoneWolf?

Enter client.connect 103.137.14.69:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmvanilla,cs162929,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp20
Max players It holds 20 players.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol Game protocol 2633 applies; match it to join.
cs162929
Build It runs game build 162929.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code This server carries no region code.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.