Rust Wipe StatsWipe forecast
Now 67,217 players 11,710 servers 110 fresh wipes in 3 h

Local forecast

Rustafarian

Online 103.15.236.133:20194 checked 10m ago

moddedoxide

Current conditions

observed 10m ago
0 / 75
players now
Empty H 2 · avg 0 7-day high and average

0% full

7-day average
0
peak 2
Rank
#10,110
top 45%
Last wipe
19d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
00.511.5213:0022:0007:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

05010015020013:0022:0007:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6.8 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Fri 9 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 11:15 UKFri 9 Oct, 10:15 UTC · 19d ago 1 – running 0
Fri 2 Oct, 14:53 UKFri 2 Oct, 13:53 UTC · 25d ago 1 halved by day 1 6.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 155 on average
172/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average
131/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
179/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
134/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
14/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
53/ 1000

Quick answers

from the figures on this page

About the server

Does Rustafarian hold a steady performance?

Across the last 48 hours the average was 108 server fps, with a floor of 52. At its peak the world had 132,286 entities, counting buildings, deployables and the rest. Memory use reached 5,796 MB at its peak. Players feel lag when fps drops and the entity count climbs.

Is Rustafarian online at the moment, and how consistent is its uptime?

As of now, Rustafarian is online. Going by its reported uptime, the last restart was about 2 hours ago. It was up for 138 of 168 hours across the last 7 full days, 82% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

Where does Rustafarian run from?

No region is published by Rustafarian. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 103.15.236.133:20194.

What version of Rust is running on Rustafarian?

Rust network protocol 2635 and build 168909 on Linux is what Rustafarian runs. To join you need the same protocol, and Steam handles the update.

Server tags

Which meaning sits behind each tag on Rustafarian?

These are the tags Rustafarian publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp75 (Max players): Capacity: 75; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry Rustafarian?

The Rust Wipe Stats lists that include Rustafarian are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and rules

Which map is in use on Rustafarian?

A procedural map of size 4,500 with seed 1780255122, generated by the game, runs on Rustafarian. You can look at it on RustMaps from this page: same size and seed, same map.

What settings does Rustafarian use, and what rules does it enforce?

Gather rate is not given in the name for Rustafarian. No group setting is published, so the game default of 8 players applies. survival is the game mode, gather, build, raid: the standard game. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

On what schedule does Rustafarian wipe?

Its rhythm cannot be read yet, as too few of Rustafarian's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 19 days 1 hours is how long the current world has been running.

What should you expect from wipe day on Rustafarian?

Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its high 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that lost it, numbers fell under half by day 1.

Player counts

How many players does Rustafarian hold?

The live count for Rustafarian: 0 players, with 75 slots in total. Across the past week it peaked at 2 and averaged 0 players. The last 48 hours peak at 03:00 UTC, when the average was 1 players.

How does Rustafarian compare with other Rust servers in the rankings?

The last seven days of player hours rank Rustafarian at #10,110, in the top 45% of ranked servers.

Join the server

What steps let you join Rustafarian?

Enter client.connect 103.15.236.133:20194 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp75
Max players Capacity: 75.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Game build: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.