Local forecast
Rustafarian
Online 103.15.236.133:20194 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 0
- peak 2
- Rank
- #10,110
- top 45%
- Last wipe
- 19d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 11:15 UKFri 9 Oct, 10:15 UTC · 19d ago | 1 | – | running | 0 |
| Fri 2 Oct, 14:53 UKFri 2 Oct, 13:53 UTC · 25d ago | 1 | halved by day 1 | 6.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does Rustafarian hold a steady performance?
Across the last 48 hours the average was 108 server fps, with a floor of 52. At its peak the world had 132,286 entities, counting buildings, deployables and the rest. Memory use reached 5,796 MB at its peak. Players feel lag when fps drops and the entity count climbs.
Is Rustafarian online at the moment, and how consistent is its uptime?
As of now, Rustafarian is online. Going by its reported uptime, the last restart was about 2 hours ago. It was up for 138 of 168 hours across the last 7 full days, 82% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
Where does Rustafarian run from?
No region is published by Rustafarian. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 103.15.236.133:20194.
What version of Rust is running on Rustafarian?
Rust network protocol 2635 and build 168909 on Linux is what Rustafarian runs. To join you need the same protocol, and Steam handles the update.
Server tags
Which meaning sits behind each tag on Rustafarian?
These are the tags Rustafarian publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp75 (Max players): Capacity: 75; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry Rustafarian?
The Rust Wipe Stats lists that include Rustafarian are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
Which map is in use on Rustafarian?
A procedural map of size 4,500 with seed 1780255122, generated by the game, runs on Rustafarian. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does Rustafarian use, and what rules does it enforce?
Gather rate is not given in the name for Rustafarian. No group setting is published, so the game default of 8 players applies. survival is the game mode, gather, build, raid: the standard game. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
On what schedule does Rustafarian wipe?
Its rhythm cannot be read yet, as too few of Rustafarian's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 19 days 1 hours is how long the current world has been running.
What should you expect from wipe day on Rustafarian?
Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its high 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that lost it, numbers fell under half by day 1.
Player counts
How many players does Rustafarian hold?
The live count for Rustafarian: 0 players, with 75 slots in total. Across the past week it peaked at 2 and averaged 0 players. The last 48 hours peak at 03:00 UTC, when the average was 1 players.
How does Rustafarian compare with other Rust servers in the rankings?
The last seven days of player hours rank Rustafarian at #10,110, in the top 45% of ranked servers.
Join the server
What steps let you join Rustafarian?
Enter client.connect 103.15.236.133:20194 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.