Local forecast
Toest
Online 103.15.236.137:28468 checked 14m ago
Current conditions
observed 14m agoplayers now
0% full
- 7-day average
- 0
- peak 4
- Rank
- #9,296
- top 42%
- Last wipe
- 1d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 07:08 UKTue 27 Oct, 07:08 UTC · 1d ago | – | – | running | 1 |
| Sat 10 Oct, 09:26 UKSat 10 Oct, 08:26 UTC · 18d ago | 4 | halved by day 1 | 16.9 days | 0 |
| Fri 9 Oct, 11:11 UKFri 9 Oct, 10:11 UTC · 19d ago | 4 | – | 0.9 days | 0 |
| Thu 1 Oct, 00:30 UKWed 30 Sep, 23:30 UTC · 28d ago | 7 | – | 8.4 days | 2 |
| Wed 30 Sep, 05:04 UKWed 30 Sep, 04:04 UTC · 29d ago | 15 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is performance good on Toest?
Across the last 48 hours the average was 240 server fps, with a floor of 238. At its peak the world had 8,876 entities, counting buildings, deployables and the rest. The peak memory draw was 2,309 MB. A falling fps and a rising entity count show up to players as lag.
Is Toest online at the moment, and how consistent is its uptime?
Right now Toest is up and running. Going by its reported uptime, the last restart was about 19 hours ago. It was up for 113 of 168 hours across the last 7 full days, 67% of the time. On 30 September 2026 it was first recorded by Rust Wipe Stats.
What location is Toest based in?
No region is published by Toest. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 103.15.236.137:28468.
What version of Rust is running on Toest?
Rust network protocol 2635 and build 168909 on Linux is what Toest runs. To join you need the same protocol, and Steam handles the update.
Lists and tags
How should you read the tags on Toest?
The server browser reads these tags from Toest: gmrust (Game mode): Standard survival, the Rust way; mp40 (Max players): It holds 40 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry Toest?
Toest appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Rules and settings
Which map is in use on Toest?
Toest runs a procedural map of size 1,500, seed 69977523, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does Toest use, and what rules does it enforce?
Gather rate is not given in the name for Toest. The default of 8 players is the group limit here. survival is the game mode, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is disabled.
Wipe times
When does Toest wipe?
There is no next wipe to predict, because Toest wipes at irregular times. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 45 hours is how long the current world has been running.
What should you expect from wipe day on Toest?
Its recent wipes drew an average peak of 5 players. 0 hours after the latest wipe, the crowd hit its peak. Half the peak or more lasted to the next wipe in 0% of its recent wipes. In the wipes that lost it, numbers fell under half by day 1.
Population history
Is Toest busy or quiet?
The live count for Toest: 0 players, with 40 slots in total. Averaged over seven days: 0 players, peaking at 4. The last 48 hours peak at 07:00 UTC, when the average was 3 players.
Where does Toest sit in the rankings?
The last seven days of player hours rank Toest at #9,296, in the top 42% of ranked servers.
How to join
What do you do to join Toest?
Enter client.connect 103.15.236.137:28468 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.