Rust Wipe StatsWipe forecast
Now 30,176 players 11,635 servers 70 fresh wipes in 3 h

Local forecast

MoonNuts

Online 103.15.237.121:21363 checked 9m ago

moddedoxide

Current conditions

observed 9m ago
0 / 40
players now
Empty H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#13,663
top 61%
Last wipe
3d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123406:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

010020030040006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep29 Sep4 Oct8 Oct13 Oct29 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

23.1 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Sun 25 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 07:56 UKSun 25 Oct, 07:56 UTC · 3d ago 1 – running 0
Fri 2 Oct, 05:31 UKFri 2 Oct, 04:31 UTC · 27d ago 4 halved by day 3 23.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 152 on average
41/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
123/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
38/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
15/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
2/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
4/ 1000

Quick answers

from the figures on this page

Server details

Does MoonNuts hold a steady performance?

Server fps averaged 238 in the last 48 hours; the lowest was 221. At its peak the world had 17,166 entities, counting buildings, deployables and the rest. At most it drew 3,636 MB of memory. A falling fps and a rising entity count show up to players as lag.

Is MoonNuts online at the moment, and how consistent is its uptime?

As of now, MoonNuts is online. Going by its reported uptime, the last restart was about 2 days 14 hours ago. It was up for 65 of 168 hours across the last 7 full days, 39% of the time. On 24 September 2026 it was first recorded by Rust Wipe Stats.

In which location does MoonNuts sit?

No region is published by MoonNuts. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 103.15.237.121:21363 is its address.

What Rust version is MoonNuts on?

On MoonNuts you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.

Tags, lists and filters

Which meaning sits behind each tag on MoonNuts?

The server browser reads these tags from MoonNuts: gmrust (Game mode): The mode is plain Rust survival; mp40 (Max players): It holds 40 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry MoonNuts?

These Rust Wipe Stats lists include MoonNuts: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Map and rules

What map is MoonNuts on?

The game generates the map on MoonNuts, procedural, size 2,000, seed 1318161680. You can look at it on RustMaps from this page: same size and seed, same map.

What settings does MoonNuts use, and what rules does it enforce?

No gather rate appears in the name MoonNuts. The default of 8 players is the group limit here. survival is the game mode, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

On what schedule does MoonNuts wipe?

Its rhythm cannot be read yet, as too few of MoonNuts's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 3 days 21 hours is how long the current world has been running.

What should you expect from wipe day on MoonNuts?

The average peak across its recent wipes was 2 players. 1 hours after the latest wipe, the crowd hit its peak. 0% of recent wipes kept more than half the peak until the next wipe. When it did not hold, the crowd dropped under half by day 3.

Population history

Is MoonNuts busy or quiet?

MoonNuts is carrying 0 players at the moment, out of 40 slots. Averaged over seven days: 0 players, peaking at 1.

What position does MoonNuts hold among Rust servers?

Player hours over the past week put MoonNuts at #13,663, inside the top 61% of all ranked servers.

Getting in

How do you get into MoonNuts?

Enter client.connect 103.15.237.121:21363 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp40
Max players It holds 40 players.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.