Local forecast
A Shockbyte Rust Server
Online 103.15.237.171:23767 checked 12m ago
Current conditions
observed 12m agoplayers now
0% full
- 7-day average
- 2
- peak 11
- Rank
- #2,378
- top 11%
- Last wipe
- 6d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 7 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 08:20 UKFri 23 Oct, 07:20 UTC · 6d ago | 11 | – | running | 2 |
| Mon 19 Oct, 12:53 UKMon 19 Oct, 11:53 UTC · 10d ago | 10 | held half | 3.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is performance good on A Shockbyte Rust Server?
Across the last 48 hours the average was 105 server fps, with a floor of 77. Buildings, deployables and all else in the world took the entity count to a peak of 111,172. Memory use reached 6,774 MB at its peak. A falling fps and a rising entity count show up to players as lag.
How reliable is A Shockbyte Rust Server, and is it online now?
As of now, A Shockbyte Rust Server is online. Going by its reported uptime, the last restart was about 7 hours ago. In the last 7 full days it stayed up 143 of 168 hours, 85% of the time. On 19 October 2026 it was first recorded by Rust Wipe Stats.
What location is A Shockbyte Rust Server based in?
There is no published region for A Shockbyte Rust Server. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 103.15.237.171:23767 is its address.
What Rust version is A Shockbyte Rust Server on?
On A Shockbyte Rust Server you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Lists and tags
Which meaning sits behind each tag on A Shockbyte Rust Server?
The server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): The mode is plain Rust survival; mp20 (Max players): It holds 20 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry A Shockbyte Rust Server?
A Shockbyte Rust Server appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Rules and settings
What map is A Shockbyte Rust Server on?
A procedural map of size 4,250 with seed 1171468884, generated by the game, runs on A Shockbyte Rust Server. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does A Shockbyte Rust Server use, and what rules does it enforce?
No gather rate appears in the name A Shockbyte Rust Server. Groups fall back to the game's default of 8 players. survival is the game mode, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe times
When does A Shockbyte Rust Server wipe?
Its rhythm cannot be read yet, as too few of A Shockbyte Rust Server's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 6 days 16 hours is how long the current world has been running.
What should you expect from wipe day on A Shockbyte Rust Server?
The average peak across its recent wipes was 10 players. 7 hours after the latest wipe, the crowd hit its peak. 100% of recent wipes kept more than half the peak until the next wipe.
Population
How many players does A Shockbyte Rust Server hold?
The live count for A Shockbyte Rust Server: 0 players, with 20 slots in total. Across the past week it peaked at 11 and averaged 2 players. The last 48 hours peak at 02:00 UTC, when the average was 0 players.
How does A Shockbyte Rust Server compare with other Rust servers in the rankings?
Ranked #2,378 on seven-day player hours, A Shockbyte Rust Server is in the top 11% of all ranked servers.
Join the server
How do you get into A Shockbyte Rust Server?
Enter client.connect 103.15.237.171:23767 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.