Local forecast
A Shockbyte Rust Server
Online 103.15.237.44:27861 checked 11m ago
Current conditions
observed 11m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,289
- top 69%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 2 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 09:52 UKMon 5 Oct, 08:52 UTC · 24d ago | 15 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How smoothly does A Shockbyte Rust Server run?
Server fps averaged 172 in the last 48 hours; the lowest was 88. The world held as many as 64,887 entities, buildings and deployables included. The peak memory draw was 4,614 MB. Lag is what players call it when fps is low and entities are piling up.
How reliable is A Shockbyte Rust Server, and is it online now?
You will find A Shockbyte Rust Server online at the moment. The uptime it reports puts the last restart about 2 days 8 hours ago. It was up for 38 of 168 hours across the last 7 full days, 23% of the time. On 5 October 2026 it was first recorded by Rust Wipe Stats.
In which location does A Shockbyte Rust Server sit?
There is no published region for A Shockbyte Rust Server. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 103.15.237.44:27861.
What version of Rust is running on A Shockbyte Rust Server?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
Which meaning sits behind each tag on A Shockbyte Rust Server?
For the game's server browser, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp40 (Max players): Capacity: 40; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does A Shockbyte Rust Server appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include A Shockbyte Rust Server are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
What map is A Shockbyte Rust Server on?
A Shockbyte Rust Server runs a procedural map of size 3,500, seed 471471404, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does A Shockbyte Rust Server use, and what rules does it enforce?
The name of A Shockbyte Rust Server says nothing about gather rate. The default of 8 players is the group limit here. This server runs survival, gather, build, raid: the standard game. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
When does A Shockbyte Rust Server wipe?
Too few wipes on A Shockbyte Rust Server are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 24 days 10 hours.
What happens on A Shockbyte Rust Server when wipe day arrives?
The average peak across its recent wipes was 15 players. Peak numbers on the latest wipe arrived 2 hours after the reset.
Population
What sort of population does A Shockbyte Rust Server carry?
A Shockbyte Rust Server is carrying 0 players at the moment, out of 40 slots. The average for the past week is 0 players.
Where does A Shockbyte Rust Server sit in the rankings?
The last seven days of player hours rank A Shockbyte Rust Server at #15,289, in the top 69% of ranked servers.
How to join
What do you do to join A Shockbyte Rust Server?
Open the console in Rust with F1, then type client.connect 103.15.237.44:27861 to join. On this page, Launch Rust does the same through Steam.