Local forecast
TroubleChute
Offline 103.174.225.211:28015 checked 36d ago
Current conditions
observed 36d agoplayers now
10% full
- 7-day average
- 0
- peak –
- Rank
- #13,992
- top 61%
- Last wipe
- 36d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 23:19 UKMon 21 Sep, 22:19 UTC · 36d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is TroubleChute online at the moment, and how consistent is its uptime?
TroubleChute is currently offline, with the last sighting 36 days 21 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 21 September 2026.
Where does TroubleChute run from?
There is no published region for TroubleChute. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 103.174.225.211:28015.
What Rust version is TroubleChute on?
Rust network protocol 2633 and build 162616 on Windows is what TroubleChute runs. The protocol must match for you to join, and Steam keeps it updated.
Server tags
Which meaning sits behind each tag on TroubleChute?
The server browser reads these tags from TroubleChute: gmrust (Game mode): The mode is plain Rust survival; mp10 (Max players): 10 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs162616 (Build): Build 162616 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does TroubleChute appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include TroubleChute: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is in use on TroubleChute?
A procedural map, generated by the game, runs on TroubleChute.
Which settings and rules are in force on TroubleChute?
No gather rate appears in the name TroubleChute. The default of 8 players is the group limit here. It plays as survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe days
On what schedule does TroubleChute wipe?
Too few wipes on TroubleChute are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 36 days 21 hours is how long the current world has been running.
What happens on TroubleChute when wipe day arrives?
Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd hit its peak.
Population
Is TroubleChute busy or quiet?
TroubleChute is offline at the moment; the last sighting was 36 days 21 hours ago.
How does TroubleChute compare with other Rust servers in the rankings?
Player hours over the past week put TroubleChute at #13,992, inside the top 61% of all ranked servers.
How to join
What do you do to join TroubleChute?
Enter client.connect 103.174.225.211:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.