Local forecast
Development Server
Offline 103.218.172.195:28015 checked 11d ago
Current conditions
observed 11d agoplayers now
1% full
- 7-day average
- 0
- peak –
- Rank
- #12,937
- top 59%
- Last wipe
- 12d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 105, 7 hours in, with 20 in the queue.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 07:01 UKFri 16 Oct, 06:01 UTC · 12d ago | 105+20 queue | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is Development Server, and is it online now?
Right now Development Server is down; the last sighting was 11 days 14 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 12 October 2026 it was first recorded by Rust Wipe Stats.
Where does Development Server run from?
There is no published region for Development Server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 103.218.172.195:28015.
What Rust version is Development Server on?
On Development Server you will find Rust network protocol 2634 and build 167584, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
Which meaning sits behind each tag on Development Server?
The server browser reads these tags from Development Server: gmvanilla (Game mode): The mode is vanilla survival; mp120 (Max players): 120 player slots are available; ts16 (Group limit): Teams hold no more than 16; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167584 (Build): Build 167584 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry Development Server?
Development Server appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
What map is Development Server on?
Development Server runs a procedural map of size 3,000, seed 1337, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.
Which settings and rules are in force on Development Server?
The name of Development Server says nothing about gather rate. You can have 16 players in a group. It plays as survival, gather, build, raid: the standard game. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
On what schedule does Development Server wipe?
Too few wipes on Development Server are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 12 days 19 hours is how long the current world has been running.
What happens on Development Server when wipe day arrives?
The average peak across its recent wipes was 105 players. 7 hours after the latest wipe the crowd peaked, and 20 more were queued.
Population
What sort of population does Development Server carry?
At this moment Development Server is down, having last been seen 11 days 14 hours ago.
What position does Development Server hold among Rust servers?
The last seven days of player hours rank Development Server at #12,937, in the top 59% of ranked servers.
How to join
What do you do to join Development Server?
Enter client.connect 103.218.172.195:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.