Local forecast
debug
Offline 103.45.128.10:48141 checked 30d ago
Current conditions
observed 30d agoplayers now
100% full
- 7-day average
- 0
- peak –
- Rank
- #14,545
- top 61%
- Last wipe
- 30d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 10:38 UKMon 28 Sep, 09:38 UTC · 30d ago | 1 | – | running | 0 |
| Fri 18 Sep, 07:33 UKFri 18 Sep, 06:33 UTC · 40d ago | 1 | halved by day 6 | 10.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is debug, and is it online now?
Right now debug is down; the last sighting was 30 days 8 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
What location is debug based in?
There is no published region for debug. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 103.45.128.10:48141 is its address.
What version of Rust is running on debug?
On debug you will find Rust network protocol 2633 and build 163207, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Lists and tags
What do debug's tags tell you?
The server browser reads these tags from debug: gmrust (Game mode): Standard survival, the Rust way; mp1 (Max players): Capacity: 1; ts8 (Group limit): Teams are at the game default of 8; v2633 (Protocol): Game protocol 2633 applies; match it to join; cs163207 (Build): It runs game build 163207; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry debug?
The Rust Wipe Stats lists that include debug are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
Which map is in use on debug?
debug runs a procedural map of size 4,750, seed 1337, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does debug use, and what rules does it enforce?
No gather rate appears in the name debug. No group setting is published, so the game default of 8 players applies. It plays as survival, gather, build, raid: the standard game. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. This server has VAC switched on.
Wipe days
On what schedule does debug wipe?
Too few wipes on debug are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 30 days 9 hours is how long the current world has been running.
What happens on debug when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd hit its peak. 0% of recent wipes kept more than half the peak until the next wipe. When it did not hold, the crowd dropped under half by day 6.
Player counts
How many players does debug hold?
The last time debug was seen was 30 days 8 hours ago; it is offline right now.
Where does debug sit in the rankings?
Ranked #14,545 on seven-day player hours, debug is in the top 61% of all ranked servers.
Join the server
What steps let you join debug?
Two ways in: press F1 and enter client.connect 103.45.128.10:48141, or join from this page with Launch Rust, which opens Steam and connects you.