Local forecast · OC
Friend Not Foe / PvE Community / Australasia
Online OC 103.62.51.209:49105 checked 15m ago
Current conditions
observed 15m agoplayers now
2% full
- 7-day average
- 1
- peak 4
- Rank
- #4,009
- top 18% · #103 in OC
- Last wipe
- 7h ago
- biweekly schedule
- Next wipe
- 6d 20h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
a steady gapThursday 5 November, 19:00 UK · 19:00 UTC
in 6d 20h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 6d 20h FW
- Thu 12 Nov 14:27 UK · 14:27 UTC 13d 15h
- Thu 26 Nov 13:49 UK · 13:49 UTC 27d 15h
- Thu 3 Dec 19:00 UK · 19:00 UTC 34d 20h FW
- Thu 10 Dec 13:11 UK · 13:11 UTC 41d 14h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers, top 48% in OC, and #258 of the quad servers (top 31%). Ranked on player hours over the last seven days.
Wipe schedule
a steady gapNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 20h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 38 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 15:05 UKThu 29 Oct, 15:05 UTC · 7h ago | – | – | running | 0 |
| Thu 15 Oct, 18:13 UKThu 15 Oct, 17:13 UTC · 14d ago | 7 | – | – | 1 |
| Thu 1 Oct, 18:51 UK FWThu 1 Oct, 17:51 UTC · 28d ago | 10 | halved by day 6 | 14 days | 0 |
| Thu 17 Sep, 18:04 UKThu 17 Sep, 17:04 UTC · 42d ago | 9 | halved by day 4 | 14 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Does Friend Not Foe / PvE Community / Australasia hold a steady performance?
Across the last 48 hours the average was 59 server fps, with a floor of 54. Buildings, deployables and all else in the world took the entity count to a peak of 94,005. At most it drew 2,492 MB of memory. Lag is what players call it when fps is low and entities are piling up.
How reliable is Friend Not Foe / PvE Community / Australasia, and is it online now?
Right now Friend Not Foe / PvE Community / Australasia is up and running. Its reported uptime shows a restart about 4 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
What location is Friend Not Foe / PvE Community / Australasia based in?
The OC tag places Friend Not Foe / PvE Community / Australasia in Oceania, as it lists itself. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 103.62.51.209:49105.
What Rust version is Friend Not Foe / PvE Community / Australasia on?
On Friend Not Foe / PvE Community / Australasia you will find Rust network protocol 2635 and build 168909, hosted on Windows. To join you need the same protocol, and Steam handles the update.
Server tags
What do Friend Not Foe / PvE Community / Australasia's tags tell you?
For the game's server browser, Friend Not Foe / PvE Community / Australasia publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 player slots are available; ts4 (Group limit): You can have up to 4 players per team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptsw (Networking): 'sw' is the network layer in use; $r? (Region code): No region has been set; ^b (Biweekly): The cycle is two weeks between wipes; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game; OC (Oceania): Its place in the server browser is Oceania. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry Friend Not Foe / PvE Community / Australasia?
These Rust Wipe Stats lists include Friend Not Foe / PvE Community / Australasia: Oceania Rust servers, Modded Rust servers and Rust PvE servers, live. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
Settings and rules
What map is Friend Not Foe / PvE Community / Australasia on?
Friend Not Foe / PvE Community / Australasia runs a procedural map of size 3,500, seed 1337, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on Friend Not Foe / PvE Community / Australasia?
Gather rate is not given in the name for Friend Not Foe / PvE Community / Australasia. Groups can reach 4 players, under quad. It plays as pve, other players cannot be fought. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. This server has VAC switched on.
Wipe times
When does Friend Not Foe / PvE Community / Australasia wipe?
Recent wipes on Friend Not Foe / PvE Community / Australasia have come about every 14 days. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. 7 hours is how long the current world has been running. A fortnightly wipe schedule appears in its tags.
What should you expect from wipe day on Friend Not Foe / PvE Community / Australasia?
At their busiest, its recent wipes averaged 9 players. The crowd on the latest wipe reached its high 38 hours in. 0% of recent wipes kept more than half the peak until the next wipe. In the wipes that lost it, numbers fell under half by day 4.
Population history
What sort of population does Friend Not Foe / PvE Community / Australasia carry?
The live count for Friend Not Foe / PvE Community / Australasia: 1 players, with 50 slots in total. Across the past week it peaked at 4 and averaged 1 players. The last 48 hours peak at 11:00 UTC, when the average was 2 players.
How does Friend Not Foe / PvE Community / Australasia compare with other Rust servers in the rankings?
Player hours over the last seven days rank Friend Not Foe / PvE Community / Australasia at #4,009, top 18% overall and #103 in Oceania. Ranked against other quad servers, it comes in at #258.
How to join
What steps let you join Friend Not Foe / PvE Community / Australasia?
Two ways in: press F1 and enter client.connect 103.62.51.209:49105, or join from this page with Launch Rust, which opens Steam and connects you. https://friendnotfoe.co.uk/ is its website.
