Rust Wipe StatsWipe forecast
Now 89,289 players 11,829 servers 129 fresh wipes in 3 h

Local forecast

[SEA] RustCamp | Vanilla | Biweekly

Offline 103.94.238.201:28015 checked 42d ago

vanillamoddedoxide

Current conditions

observed 42d ago
0 / 50
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,509
no region published
Last wipe
43d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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33/ 100
【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐 EA · groups of 8+ · weekly · 18 on average
32/ 200
[JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 17 on average
5/ 100
[JP] DON-tacos PvE EA · groups of 8+ · monthly · 11 on average
7/ 100
#10-[搞就完了]10倍/10.28新档/无权/萌新首选 EA · no group limit · 11 on average
16/ 100
23/ 100

Quick answers

from the figures on this page

Server details

Is [SEA] RustCamp | Vanilla | Biweekly online at the moment, and how consistent is its uptime?

Last seen 42 days 6 hours ago, [SEA] RustCamp | Vanilla | Biweekly is offline now. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 15 September 2026.

What location is [SEA] RustCamp | Vanilla | Biweekly based in?

The name of [SEA] RustCamp | Vanilla | Biweekly points to Asia, but no region tag is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 103.94.238.201:28015.

What Rust version is [SEA] RustCamp | Vanilla | Biweekly on?

Rust network protocol 2633 and build 163794 on Linux is what [SEA] RustCamp | Vanilla | Biweekly runs. Steam updates your game for you; the protocol must match to join.

Server tags

Which meaning sits behind each tag on [SEA] RustCamp | Vanilla | Biweekly?

These are the tags [SEA] RustCamp | Vanilla | Biweekly publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50; ts8 (Group limit): Teams are at the game default of 8; v2633 (Protocol): Joining needs game protocol 2633 on your copy of the game; cs163794 (Build): It runs game build 163794; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^v (Vanilla): No changed rates, kits or rules: this is the stock Facepunch game; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry [SEA] RustCamp | Vanilla | Biweekly?

These Rust Wipe Stats lists include [SEA] RustCamp | Vanilla | Biweekly: Modded Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

What map is [SEA] RustCamp | Vanilla | Biweekly on?

The game generates the map on [SEA] RustCamp | Vanilla | Biweekly, a procedural one.

What settings does [SEA] RustCamp | Vanilla | Biweekly use, and what rules does it enforce?

No gather rate appears in the name [SEA] RustCamp | Vanilla | Biweekly. No group setting is published, so the game default of 8 players applies. survival is the game mode, the usual game of gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. It describes itself as vanilla, meaning no changed rates, kits or rules: this is the stock Facepunch game. This server has VAC switched on.

Wipe days

Which days and times does [SEA] RustCamp | Vanilla | Biweekly schedule its wipes for?

The record of [SEA] RustCamp | Vanilla | Biweekly's wipes is too thin yet to show its rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 43 days 7 hours.

Population history

What sort of population does [SEA] RustCamp | Vanilla | Biweekly carry?

The last time [SEA] RustCamp | Vanilla | Biweekly was seen was 42 days 6 hours ago; it is offline right now.

What position does [SEA] RustCamp | Vanilla | Biweekly hold among Rust servers?

Ranked #15,509 on seven-day player hours, [SEA] RustCamp | Vanilla | Biweekly is in the top – of all ranked servers.

Getting in

What do you do to join [SEA] RustCamp | Vanilla | Biweekly?

Two ways in: press F1 and enter client.connect 103.94.238.201:28015, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^v,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Capacity: 50.
ts8
Group limit Teams are at the game default of 8.
v2633
Protocol Joining needs game protocol 2633 on your copy of the game.
cs163794
Build It runs game build 163794.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the stock Facepunch game.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.