Local forecast
[VIS] Rust Singleplayer
Offline 104.128.48.238:28015 checked 12d ago
Current conditions
observed 12d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,125
- top 70%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 12:07 UKFri 2 Oct, 11:07 UTC · 26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is [VIS] Rust Singleplayer, and is it online now?
Right now [VIS] Rust Singleplayer is down; the last sighting was 12 days 22 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
What location is [VIS] Rust Singleplayer based in?
For [VIS] Rust Singleplayer, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 104.128.48.238:28015.
What Rust version is [VIS] Rust Singleplayer on?
On [VIS] Rust Singleplayer you will find Rust network protocol 2634 and build 167398, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Lists and tags
What do [VIS] Rust Singleplayer's tags tell you?
The server browser reads these tags from [VIS] Rust Singleplayer: gmrust (Game mode): The mode is plain Rust survival; mp40 (Max players): 40 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs167398 (Build): Game build: 167398; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does [VIS] Rust Singleplayer appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include [VIS] Rust Singleplayer are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Settings and rules
What map is [VIS] Rust Singleplayer on?
A procedural map of size 4,500 with seed 23212, generated by the game, runs on [VIS] Rust Singleplayer. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does [VIS] Rust Singleplayer use, and what rules does it enforce?
No gather rate appears in the name [VIS] Rust Singleplayer. No group setting is published, so the game default of 8 players applies. survival is the game mode, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Carbon. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
When does [VIS] Rust Singleplayer wipe?
Too few wipes on [VIS] Rust Singleplayer are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 26 days 11 hours is how long the current world has been running.
What happens on [VIS] Rust Singleplayer when wipe day arrives?
At their busiest, its recent wipes averaged 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Player counts
How many players does [VIS] Rust Singleplayer hold?
The last time [VIS] Rust Singleplayer was seen was 12 days 22 hours ago; it is offline right now.
How does [VIS] Rust Singleplayer compare with other Rust servers in the rankings?
Player hours over the past week put [VIS] Rust Singleplayer at #15,125, inside the top 70% of all ranked servers.
How to join
What do you do to join [VIS] Rust Singleplayer?
Two ways in: press F1 and enter client.connect 104.128.48.238:28015, or join from this page with Launch Rust, which opens Steam and connects you.