Rust Wipe StatsWipe forecast
Now 96,636 players 11,821 servers 527 fresh wipes in 3 h

Local forecast · NA

Save Ferrous PvE - No Decay/Raidable Bases/Events/Training

Online NA 104.128.58.16:28055 checked 10m ago

monthly wipes moddedoxide

Current conditions

observed 10m ago
1 / 50
players now
Quiet H 5 · avg 1 7-day high and average

2% full

7-day average
1
peak 5
Rank
#3,232
top 14% · #531 in NA
Last wipe
8d ago
monthly schedule
Next wipe
6d 22h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 6d 22h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 6d 22h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 34d 22h FW

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 22h. The force wipe · high confidence

19.4 days
usual gap
between real wipes
4
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Wed 21 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 06:02 UKWed 21 Oct, 05:02 UTC · 8d ago 3 – running 2
Thu 1 Oct, 19:23 UK FWThu 1 Oct, 18:23 UTC · 28d ago 5 halved by day 2 19.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 14 on average
9/ 175
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average
8/ 90
Made in Quebec & France! QC FR EN (Website 9 Languages) NA · groups of 8+ · monthly · 4 on average
4/ 1000
Testing Grounds NA · groups of 8+ · monthly · 2 on average
4/ 15
Apocrypha-Linux | PvE | PvP NA · groups of 20+ · monthly · 1 on average
1/ 50
[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 1 on average
0/ 50

Quick answers

from the figures on this page

Server details

Is performance good on Save Ferrous PvE - No Decay/Raidable Bases/Events/Training?

Its average over the last 48 hours was 103 server fps, and it never dropped below 79. The world held as many as 97,463 entities, buildings and deployables included. Memory use reached 3,658 MB at its peak. Players feel lag when fps drops and the entity count climbs.

How reliable is Save Ferrous PvE - No Decay/Raidable Bases/Events/Training, and is it online now?

As of now, Save Ferrous PvE - No Decay/Raidable Bases/Events/Training is online. The uptime it reports puts the last restart about 8 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

Where does Save Ferrous PvE - No Decay/Raidable Bases/Events/Training run from?

The NA tag places Save Ferrous PvE - No Decay/Raidable Bases/Events/Training in North America, as it lists itself. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 104.128.58.16:28055.

What version of Rust is running on Save Ferrous PvE - No Decay/Raidable Bases/Events/Training?

On Save Ferrous PvE - No Decay/Raidable Bases/Events/Training you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.

Lists and tags

How should you read the tags on Save Ferrous PvE - No Decay/Raidable Bases/Events/Training?

The server browser reads these tags from Save Ferrous PvE - No Decay/Raidable Bases/Events/Training: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Capacity: 50; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; NA (North America): You will find it listed in North America. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does Save Ferrous PvE - No Decay/Raidable Bases/Events/Training appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include Save Ferrous PvE - No Decay/Raidable Bases/Events/Training: Modded Rust servers and US Rust servers. Find it on the server list under Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Map and rules

What map is Save Ferrous PvE - No Decay/Raidable Bases/Events/Training on?

The game generates the map on Save Ferrous PvE - No Decay/Raidable Bases/Events/Training, procedural, size 4,096, seed 1337. You can look at it on RustMaps from this page: same size and seed, same map. Map name, as listed: Custom Map.

Which settings and rules are in force on Save Ferrous PvE - No Decay/Raidable Bases/Events/Training?

No gather rate appears in the name Save Ferrous PvE - No Decay/Raidable Bases/Events/Training. Groups fall back to the game's default of 8 players. It plays as survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. This server has VAC switched on.

Wipe times

On what schedule does Save Ferrous PvE - No Decay/Raidable Bases/Events/Training wipe?

Save Ferrous PvE - No Decay/Raidable Bases/Events/Training wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 8 days 15 hours is how long the current world has been running. A monthly wipe schedule is set out in its tags.

What happens on Save Ferrous PvE - No Decay/Raidable Bases/Events/Training when wipe day arrives?

Its recent wipes drew an average peak of 4 players. Peak numbers on the latest wipe arrived 0 hours after the reset. Half the peak or more lasted to the next wipe in 0% of its recent wipes. In the wipes that lost it, numbers fell under half by day 2.

Player counts

How many players does Save Ferrous PvE - No Decay/Raidable Bases/Events/Training hold?

Save Ferrous PvE - No Decay/Raidable Bases/Events/Training is carrying 1 players at the moment, out of 50 slots. Across the past week it peaked at 5 and averaged 1 players. At 22:00 UTC it was busiest over the past 48 hours, averaging 3 players.

What position does Save Ferrous PvE - No Decay/Raidable Bases/Events/Training hold among Rust servers?

Seven-day player hours place Save Ferrous PvE - No Decay/Raidable Bases/Events/Training at #3,232, inside the top 14% of ranked servers and at #531 in North America.

Getting in

What steps let you join Save Ferrous PvE - No Decay/Raidable Bases/Events/Training?

Enter client.connect 104.128.58.16:28055 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Capacity: 50.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build Game build: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code This server carries no region code.

Wipe schedule

^m
Monthly Wipes follow Facepunch's monthly force wipe.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Region

NA
North America You will find it listed in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.