Local forecast
Kizharu Skins Map
Online 104.129.132.139:28033 checked 12m ago
Current conditions
observed 12m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #15,022
- top 68%
- Last wipe
- 18d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 05:19 UKSat 10 Oct, 04:19 UTC · 18d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How smoothly does Kizharu Skins Map run?
Across the last 48 hours the average was 5 server fps, with a floor of 5. At its peak the world had 68,812 entities, counting buildings, deployables and the rest. At most it drew 3,627 MB of memory. A falling fps and a rising entity count show up to players as lag.
How reliable is Kizharu Skins Map, and is it online now?
You will find Kizharu Skins Map online at the moment. The uptime it reports puts the last restart about 40 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
In which location does Kizharu Skins Map sit?
For Kizharu Skins Map, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 104.129.132.139:28033 is its address.
What Rust version is Kizharu Skins Map on?
Rust network protocol 2635 and build 168909 on Linux is what Kizharu Skins Map runs. Steam updates your game for you; the protocol must match to join.
Lists and tags
How should you read the tags on Kizharu Skins Map?
These are the tags Kizharu Skins Map publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp100 (Max players): It holds 100 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does Kizharu Skins Map appear among the Rust Wipe Stats lists and filters?
Kizharu Skins Map appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
What map is Kizharu Skins Map on?
A procedural map of size 3,500 with seed 4411638, generated by the game, runs on Kizharu Skins Map. From this page RustMaps opens it, since equal size and seed give an equal map.
Which settings and rules are in force on Kizharu Skins Map?
The name of Kizharu Skins Map says nothing about gather rate. Groups fall back to the game's default of 8 players. This server runs survival, gather, build, raid: the standard game. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
When does Kizharu Skins Map wipe?
The record of Kizharu Skins Map's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 18 days 19 hours is how long the current world has been running.
What should you expect from wipe day on Kizharu Skins Map?
The average peak across its recent wipes was 1 players. The crowd on the latest wipe reached its high 0 hours in.
Player counts
How many players does Kizharu Skins Map hold?
Out of 100 slots, Kizharu Skins Map has 0 filled right now. Averaged over seven days: 0 players, peaking at 1. The last 48 hours peak at 06:00 UTC, when the average was 0 players.
How does Kizharu Skins Map compare with other Rust servers in the rankings?
Player hours over the past week put Kizharu Skins Map at #15,022, inside the top 68% of all ranked servers.
Join the server
What steps let you join Kizharu Skins Map?
Enter client.connect 104.129.132.139:28033 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. You can find its website at https://x.com/Kizharu.