Local forecast
Rust Server-ish
Online 104.129.132.45:28249 checked 12m ago
Current conditions
observed 12m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #12,469
- top 56%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 14:05 UKFri 2 Oct, 13:05 UTC · 26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is performance good on Rust Server-ish?
Its average over the last 48 hours was 5 server fps, and it never dropped below 5. Buildings, deployables and all else in the world took the entity count to a peak of 72,376. The peak memory draw was 2,352 MB. A falling fps and a rising entity count show up to players as lag.
How reliable is Rust Server-ish, and is it online now?
Right now Rust Server-ish is up and running. The uptime it reports puts the last restart about 31 hours ago. It was up for 141 of 168 hours across the last 7 full days, 84% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
What location is Rust Server-ish based in?
No region is published by Rust Server-ish. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 104.129.132.45:28249.
What Rust version is Rust Server-ish on?
On Rust Server-ish you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Lists and tags
How should you read the tags on Rust Server-ish?
For the game's server browser, Rust Server-ish publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): 20 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry Rust Server-ish?
Rust Server-ish appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which map is in use on Rust Server-ish?
Rust Server-ish runs a procedural map of size 3,500, seed 871540004, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does Rust Server-ish use, and what rules does it enforce?
The name of Rust Server-ish says nothing about gather rate. No group setting is published, so the game default of 8 players applies. survival is the game mode, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
Which days and times does Rust Server-ish schedule its wipes for?
Its rhythm cannot be read yet, as too few of Rust Server-ish's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 11 hours.
What happens on Rust Server-ish when wipe day arrives?
Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its high 0 hours in.
Population history
Is Rust Server-ish busy or quiet?
The live count for Rust Server-ish: 0 players, with 20 slots in total. The seven-day average is 0 players, with a peak of 1.
Where does Rust Server-ish sit in the rankings?
The last seven days of player hours rank Rust Server-ish at #12,469, in the top 56% of ranked servers.
Join the server
What steps let you join Rust Server-ish?
Two ways in: press F1 and enter client.connect 104.129.132.45:28249, or join from this page with Launch Rust, which opens Steam and connects you.