Rust Wipe StatsWipe forecast
Now 47,275 players 11,713 servers 100 fresh wipes in 3 h

Local forecast

Chicago Rust

Online 104.129.132.53:28259 checked 11m ago

moddedoxide

Current conditions

observed 11m ago
0 / 120
players now
Empty H 3 · avg 0 7-day high and average

0% full

7-day average
0
peak 3
Rank
#5,432
top 24%
Last wipe
27d ago
no schedule published
Next wipe
7d 18h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 7d 18h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 18h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 18h FW

Players

AveragePeak
00.511.5201:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

01020304001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 18h. The force wipe · high confidence

3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 9 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:09 UK FWThu 1 Oct, 19:09 UTC · 27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 156 on average
31/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
125/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
48/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average
37/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
7/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
5/ 1000

Quick answers

from the figures on this page

About the server

How smoothly does Chicago Rust run?

Its average over the last 48 hours was 10 server fps, and it never dropped below 5. Buildings, deployables and all else in the world took the entity count to a peak of 107,011. The peak memory draw was 4,848 MB. A falling fps and a rising entity count show up to players as lag.

Is Chicago Rust online at the moment, and how consistent is its uptime?

You will find Chicago Rust online at the moment. Its reported uptime shows a restart about 4 days 19 hours ago. It was up for 144 of 168 hours across the last 7 full days, 86% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

In which location does Chicago Rust sit?

For Chicago Rust, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 104.129.132.53:28259 is its address.

What version of Rust is running on Chicago Rust?

On Chicago Rust you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.

Lists and tags

Which meaning sits behind each tag on Chicago Rust?

For the game's server browser, Chicago Rust publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp120 (Max players): 120 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry Chicago Rust?

These Rust Wipe Stats lists include Chicago Rust: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

What map is Chicago Rust on?

The game generates the map on Chicago Rust, procedural, size 4,300, seed 637000580. The same map comes from the same size and seed, and RustMaps shows it from this page.

What settings does Chicago Rust use, and what rules does it enforce?

The name of Chicago Rust says nothing about gather rate. Groups fall back to the game's default of 8 players. It plays as survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

When does Chicago Rust wipe?

Chicago Rust wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. The world it is running now dates from 27 days 5 hours.

What should you expect from wipe day on Chicago Rust?

The average peak across its recent wipes was 3 players. 9 hours after the latest wipe, the crowd hit its peak.

Player counts

Is Chicago Rust busy or quiet?

Out of 120 slots, Chicago Rust has 0 filled right now. The seven-day average is 0 players, with a peak of 3. The last 48 hours peak at 02:00 UTC, when the average was 1 players.

Where does Chicago Rust sit in the rankings?

Ranked #5,432 on seven-day player hours, Chicago Rust is in the top 24% of all ranked servers.

How to join

What steps let you join Chicago Rust?

Open the console in Rust with F1, then type client.connect 104.129.132.53:28259 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp120,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp120
Max players 120 player slots are available.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Joining needs game protocol 2635 on your copy of the game.
cs168909
Build It runs game build 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.