Local forecast
A Rust Server
Online 104.129.132.91:28017 checked 9m ago
Current conditions
observed 9m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #12,246
- top 55%
- Last wipe
- 12d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 05:45 UKSat 17 Oct, 04:45 UTC · 12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Does A Rust Server hold a steady performance?
Server fps averaged 29 in the last 48 hours; the lowest was 9. At its peak the world had 49,319 entities, counting buildings, deployables and the rest. At most it drew 2,610 MB of memory. Lag is what players call it when fps is low and entities are piling up.
Is A Rust Server online at the moment, and how consistent is its uptime?
Right now A Rust Server is up and running. Its reported uptime shows a restart about 4 days 6 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. It came to Rust Wipe Stats's notice first on 16 October 2026.
Where does A Rust Server run from?
For A Rust Server, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 104.129.132.91:28017.
What Rust version is A Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is what A Rust Server runs. To join you need the same protocol, and Steam handles the update.
Lists and tags
Which meaning sits behind each tag on A Rust Server?
For the game's server browser, A Rust Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): 40 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does A Rust Server appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include A Rust Server are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
Which map is in use on A Rust Server?
A procedural map of size 3,000 with seed 48293, generated by the game, runs on A Rust Server. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does A Rust Server use, and what rules does it enforce?
No gather rate appears in the name A Rust Server. The default of 8 players is the group limit here. survival is the game mode, gather, build, raid: the standard game. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe times
Which days and times does A Rust Server schedule its wipes for?
Its rhythm cannot be read yet, as too few of A Rust Server's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 12 days 9 hours.
What happens on A Rust Server when wipe day arrives?
The average peak across its recent wipes was 1 players. The crowd on the latest wipe reached its high 1 hours in.
Population
What sort of population does A Rust Server carry?
Out of 40 slots, A Rust Server has 0 filled right now. Averaged over seven days: 0 players, peaking at 1.
Where does A Rust Server sit in the rankings?
Ranked #12,246 on seven-day player hours, A Rust Server is in the top 55% of all ranked servers.
Join the server
How do you get into A Rust Server?
Two ways in: press F1 and enter client.connect 104.129.132.91:28017, or join from this page with Launch Rust, which opens Steam and connects you.