Rust Wipe StatsWipe forecast
Now 45,438 players 11,634 servers 91 fresh wipes in 3 h

Local forecast

Water World

Online 104.129.133.107:28089 checked 9m ago

moddedoxide

Current conditions

observed 9m ago
0 / 200
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,400
top 69%
Last wipe
26d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123409:0018:0002:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

0246809:0018:0002:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Thu 1 OctMon 28 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:35 UK FWThu 1 Oct, 20:35 UTC · 26d ago 1 – running 0
Mon 28 Sep, 22:48 UKMon 28 Sep, 21:48 UTC · 29d ago 1 held half 2.9 days 0
Sat 26 Sep, 00:20 UKFri 25 Sep, 23:20 UTC · 32d ago 0 – 2.9 days 0
Fri 25 Sep, 03:10 UKFri 25 Sep, 02:10 UTC · 33d ago 1 – 0.9 days 0
Wed 16 Sep, 22:56 UKWed 16 Sep, 21:56 UTC · 41d ago 1 halved by day 2 8.2 days 0
Wed 16 Sep, 04:04 UKWed 16 Sep, 03:04 UTC · 42d ago 1 – 0.8 days 0
Tue 15 Sep, 03:14 UKTue 15 Sep, 02:14 UTC · 43d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 156 on average
145/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average
127/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average
168/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
76/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
3/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
34/ 1000

Quick answers

from the figures on this page

About the server

Is performance good on Water World?

Server fps averaged 5 in the last 48 hours; the lowest was 5. At its peak the world had 66,104 entities, counting buildings, deployables and the rest. Memory use reached 4,100 MB at its peak. Lag is what players call it when fps is low and entities are piling up.

Is Water World online at the moment, and how consistent is its uptime?

You will find Water World online at the moment. Its reported uptime shows a restart about 15 hours ago. In the last 7 full days it stayed up 165 of 168 hours, 98% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

Where does Water World run from?

No region is published by Water World. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 104.129.133.107:28089 is its address.

What Rust version is Water World on?

On Water World you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.

Tags, lists and filters

Which meaning sits behind each tag on Water World?

These are the tags Water World publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): It holds 200 players; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does Water World appear among the Rust Wipe Stats lists and filters?

Water World appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and rules

What map is Water World on?

Water World runs a procedural map of size 3,500, seed 1350359164, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.

What settings does Water World use, and what rules does it enforce?

Gather rate is not given in the name for Water World. The default of 8 players is the group limit here. survival is the game mode, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. This server has VAC switched on.

Wipe days

When does Water World wipe?

No next wipe can be predicted for Water World: it wipes at irregular times. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 26 days 11 hours is how long the current world has been running.

What happens on Water World when wipe day arrives?

Its recent wipes drew an average peak of 1 players. Peak numbers on the latest wipe arrived 1 hours after the reset. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In the wipes that lost it, numbers fell under half by day 2.

Population history

What sort of population does Water World carry?

Out of 200 slots, Water World has 0 filled right now. Over seven days to now, 0 players on average.

Where does Water World sit in the rankings?

The last seven days of player hours rank Water World at #15,400, in the top 69% of ranked servers.

Getting in

What steps let you join Water World?

Two ways in: press F1 and enter client.connect 104.129.133.107:28089, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp200
Max players It holds 200 players.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Game protocol 2635 applies; match it to join.
cs168909
Build Build 168909 is installed here.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code This server carries no region code.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.