Rust Wipe StatsWipe forecast
Now 33,003 players 11,659 servers 78 fresh wipes in 3 h

Local forecast

Reflex PVP

Offline 104.169.154.191:28019 checked 1d ago

moddedoxide

Current conditions

observed 1d ago
0 / 100
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,349
top 69%
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123405:0009:0012:0016:0019:0023:00

Hourly average and peak, UTC.

Server performance

02040608005:0009:0012:0016:0019:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 153 on average
33/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
131/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
41/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
10/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
1/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
1/ 1000

Quick answers

from the figures on this page

Server details

How smoothly does Reflex PVP run?

Across the last 48 hours the average was 44 server fps, with a floor of 16. Buildings, deployables and all else in the world took the entity count to a peak of 113,123. Memory use reached 3,959 MB at its peak. Players feel lag when fps drops and the entity count climbs.

How reliable is Reflex PVP, and is it online now?

Reflex PVP is currently offline, with the last sighting 28 hours ago. The uptime it reports puts the last restart about 22 hours ago. It was up for 132 of 168 hours across the last 7 full days, 79% of the time. It came to Rust Wipe Stats's notice first on 3 October 2026.

In which location does Reflex PVP sit?

For Reflex PVP, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 104.169.154.191:28019 is its address.

What version of Rust is running on Reflex PVP?

Rust network protocol 2635 and build 167781 on Linux is what Reflex PVP runs. To join you need the same protocol, and Steam handles the update.

Lists and tags

Which meaning sits behind each tag on Reflex PVP?

These are the tags Reflex PVP publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp100 (Max players): 100 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs167781 (Build): Build 167781 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does Reflex PVP appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include Reflex PVP: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

What map is Reflex PVP on?

Reflex PVP runs a procedural map of size 4,500, seed 6738, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.

What settings does Reflex PVP use, and what rules does it enforce?

No gather rate appears in the name Reflex PVP. No group setting is published, so the game default of 8 players applies. It plays as survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. This server has VAC switched on.

Wipe schedule

Which days and times does Reflex PVP schedule its wipes for?

The record of Reflex PVP's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 12 hours.

Population history

How many players does Reflex PVP hold?

At this moment Reflex PVP is down, having last been seen 28 hours ago. The seven-day average stands at 0 players.

What position does Reflex PVP hold among Rust servers?

Ranked #15,349 on seven-day player hours, Reflex PVP is in the top 69% of all ranked servers.

Getting in

What do you do to join Reflex PVP?

Open the console in Rust with F1, then type client.connect 104.169.154.191:28019 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp100
Max players 100 player slots are available.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs167781
Build Build 167781 is installed here.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code This server carries no region code.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.