Local forecast · NA
LocalDev
Offline NA 104.175.149.25:28015 checked 4h ago
Current conditions
observed 4h agoplayers now
0% full
- 7-day average
- 1
- peak 1
- Rank
- #4,983
- top 22% · #850 in NA
- Last wipe
- 11d ago
- monthly schedule
- Next wipe
- 6d 23h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
Thursday 5 November, 19:00 UK · 19:00 UTC
in 6d 23h · FW the force wipe
The force wipe
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers, top 46% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 23h. The force wipe
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is LocalDev online at the moment, and how consistent is its uptime?
Right now LocalDev is down; the last sighting was 4 hours ago. It was up for 60 of 72 hours across the last 3 full days, 83% of the time. The first sighting by Rust Wipe Stats was on 25 October 2026.
What location is LocalDev based in?
With its NA tag, LocalDev lists itself in North America. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 104.175.149.25:28015.
What version of Rust is running on LocalDev?
On LocalDev you will find Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
Which meaning sits behind each tag on LocalDev?
For the game's server browser, LocalDev publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp10 (Max players): Capacity: 10; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^v (Vanilla): Nothing is altered: no changed rates, kits or rules, just the game Facepunch ships; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework is Carbon; NA (North America): The server browser puts it under North America. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does LocalDev appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include LocalDev are: Modded Rust servers and US Rust servers. These filters on the server list will bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Settings and rules
What map is LocalDev on?
The game generates the map on LocalDev, a procedural one.
What settings does LocalDev use, and what rules does it enforce?
No gather rate appears in the name LocalDev. The default of 8 players is the group limit here. It plays as survival, the usual game of gathering, building and raiding. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Carbon. Its own description reads vanilla: nothing is altered: no changed rates, kits or rules, just the game Facepunch ships. VAC, Valve's anti-cheat, is disabled.
Wipe schedule
When does LocalDev wipe?
the force wipe is what the estimate of LocalDev's next wipe rests on. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. The world it is running now dates from 11 days 13 hours. Its tags carry a monthly wipe schedule.
Population
How many players does LocalDev hold?
The last time LocalDev was seen was 4 hours ago; it is offline right now. Averaged over seven days: 1 players, peaking at 1. Its busiest point in the last 48 hours was 20:00 UTC, averaging 1 players.
What position does LocalDev hold among Rust servers?
Player hours over the last seven days rank LocalDev at #4,983, top 22% overall and #850 in North America.
How to join
What do you do to join LocalDev?
Two ways in: press F1 and enter client.connect 104.175.149.25:28015, or join from this page with Launch Rust, which opens Steam and connects you.