Local forecast
smp
Offline 104.193.176.219:25565 checked 4h ago
Current conditions
observed 4h agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,348
- top 69%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 12:19 UKSat 3 Oct, 11:19 UTC · 25d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How smoothly does smp run?
Across the last 48 hours the average was 235 server fps, with a floor of 225. At its peak the world had 47,611 entities, counting buildings, deployables and the rest. At most it drew 1,517 MB of memory. A falling fps and a rising entity count show up to players as lag.
How reliable is smp, and is it online now?
smp is currently offline, with the last sighting 4 hours ago. Going by its reported uptime, the last restart was about 4 hours ago. In the last 7 full days it stayed up 49 of 168 hours, 29% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
What location is smp based in?
No region is published by smp. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 104.193.176.219:25565.
What version of Rust is running on smp?
On smp you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
What do smp's tags tell you?
For the game's server browser, smp publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp1337 (Max players): Capacity: 1,337; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry smp?
These Rust Wipe Stats lists include smp: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which map is in use on smp?
The game generates the map on smp, procedural, size 3,000, seed 793197. From this page RustMaps opens it, since equal size and seed give an equal map.
Which settings and rules are in force on smp?
The name of smp says nothing about gather rate. Groups fall back to the game's default of 8 players. survival is the game mode, the usual game of gathering, building and raiding. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe times
On what schedule does smp wipe?
Its rhythm cannot be read yet, as too few of smp's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 25 days 10 hours.
What happens on smp when wipe day arrives?
At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe reached its high 0 hours in.
Player counts
How many players does smp hold?
The last time smp was seen was 4 hours ago; it is offline right now. The seven-day average stands at 0 players.
How does smp compare with other Rust servers in the rankings?
Player hours over the past week put smp at #15,348, inside the top 69% of all ranked servers.
How to join
How do you get into smp?
Two ways in: press F1 and enter client.connect 104.193.176.219:25565, or join from this page with Launch Rust, which opens Steam and connects you.